• 0

    posted a message on LotR Custom Maps?

    I was one of the contributors of the popular map "Middle Earth Emerald." I also made the maps "Middle Earth the Elder Days" and also a "Silmarillion" Map.

    I thought about making a middle earth map for SC2 but instead made my own universe that has similarities to Middle Earth maps but is more complex:

    War of Seven Temples

    Posted in: Project Workplace
  • 0

    posted a message on War of Seven Temples (Similar to Middle Earth and RISK)
    Hello everyone, I am in need of some people to play my map and send me some replays. It is a team game so it may be difficult filling all seven slots with the current battle.net system but I think at least 4-5 players could work as well. The main bug is player slots in the lobby do not correspond with those in game and I am still looking for a solution. At least people can take turns hosting to be able to try the different players out. http://www.moddb.com/mods/war-of-seven-temples http://sc2.nibbits.com/maps/view/135773/war-of-seven-temples Thraxis For now it is a custom map with custom units, triggers, and some 2d art. I would like new art such as models for buildings and units or at least terrain textures and new skins to start with but I am not an artist and am not familiar with how to get them in-game. If I find someone to help me out or to contract to pay for some art assets I will go that route if there is enough interest. For now the first order of business is releasing a finished product with some good gameplay and getting enough people to play it, not attempting to create some gargantuan total conversion that will never release. Draugg Landing Site Gatha Beast Mother and Father Thallos Early Units In-editor Shot of Arakh's Mountain Stronghold My Bnet Id is Thaur.622 so add me if you ever want to help test!
    Posted in: Map Feedback
  • 0

    posted a message on Help! If player owns unit type in region > Do this

    Thanks everyone.

    I have everything in there fine up until "If (unit type == P.F.) "

    I can not find how to create this.

    I tried several things but all were broken.

    One, I can't find "If" and two I can't find "unit type =="

    Posted in: Triggers
  • 0

    posted a message on Help! If player owns unit type in region > Do this

    I've searched these forums an experimented for hours but I am stuck. Very sorry if posted elsewhere.

    I want a trigger to check if the player has a planetary fortress in a region every 30 seconds and then do an action.

    Currently what I found on this forum is this:

    EVENTS:

    -Unit Any Unit enters region 001 -Every 30 seconds of game time

    CONDITIONS:

    And -Unit type of triggering unit is marine -Owner of triggering unit is player 1

    ACTIONS:

    -Create 1 Leviathan unit for player 1 at location

    This works. but it does not do what I want exactly. When I change the triggering unit type to planetary fortress it stops working. How can I fix this or do this a a better way? Thank you!!!

    Posted in: Triggers
  • 0

    posted a message on Workers Can't Harvest Minerals "Can't target invulnerable units"

    FIXED - Some guys on other forums told me I had the neutral player's control accidentally set to something other than neutral

    This is happening in only one of my maps. Other maps work fine. When you go to harvest you get the error "Can't target invulnerable units".

    I have tried deleting the mineral patches and placing new ones but it still happens.

    The map is available for download here:

    http://sc2.nibbits.com/maps/view/132634/island-hop-beta-2

    Posted in: Miscellaneous Development
  • To post a comment, please or register a new account.