It's hard to read trigger the way you pasted it, and i don't get this part. Looks like your unit is in a unit group, so maybe unit created in this trigger is not put in that group, so triggers fail to run?
Sorry bout that. The "forum posting window" or w/e showed it all organized and clean, then preivew/post has it comes out very horribly.
The triggers running, like i kill the building the first time and it spawns a new one as mine. THen someone else kills the building but it doesn't spawn again.
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Sorry bout that. The "forum posting window" or w/e showed it all organized and clean, then preivew/post has it comes out very horribly.
The triggers running, like i kill the building the first time and it spawns a new one as mine. THen someone else kills the building but it doesn't spawn again.
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Event - Unit Dies
Unit: Unit From Unit Group
Index: 1
Group: Units In Region Matching Condition
Unit Type: Terran Townhouse (Large)
Region: Italy
Player: Any Player
Unit Filter: Excluded: Missile, Dead, Hidden
Count: Any Amount
Action - Create Units Facing Angle
Count: 1
Type: Terran Townhouse (Large)
Player: Killing Player
Point: Center Of Region
Region: Italy
Angle: 270.0
Flags: Ignore Placement
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So what i'm trying to do is make it so when any player kills a certain building it will change to the killing players team.
I've got that trigger worked out. The issue is. I kill the building, it spawns as mine, the other player kills it and it doesn't respawn for them.
Halp?