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    posted a message on Questions after playing around with GE

    Hi guys, I'm not exactly the most experienced map editor in the world, I played around with the SC campaign editor way back in the day for a while, and tried out the WC3 editor a couple of times to no real effect, and I was really excited to take the SC2 editor for a spin. Well, I have, but I've found that there are a few questions I'm unable to answer for myself, and was wondering if anyone else could help me.

    To try it out I thought I'd attempt to recreate one or three of the first campaign levels from the original - and in doing so, my main questions have become:

    How the hell can you export or save unit/abilities/etc data outside of the map, so that you can use it again in another map? Obviously stats and the like differed between the original and the sequel, and it would be cool to be able to transfer custom data from one map to another.

    How the hell do you use imported sounds? I've got the sounds from the original game, as wav files. I've imported them. However, as of right now, I have no idea how to make use of them. When I look in the trigger editor or the cinematics editor, there's options for Transmission. However, when I try to choose a sound the only options are the stock response sounds for the units in the game.

    If anyone has any insight on either of these, or just wants to talk about the editor in general, I'd love to.

    If this thread does not belong here, and this forums is for srs bzns only as conducted by map creators of the highest caliber, I apologize for cluttering up your forums and understand the delete.

    Posted in: Miscellaneous Development
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