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    posted a message on [Released!] Larger Zealot Blades (Beta)

    @Underp4ntz: Go

    Looks way cooler.

    Posted in: Art Assets
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    posted a message on how to disable Control Groups UI?

    I'm making abilities that exercise when I press #15 keys. But I think it would get bothered when user himself appoints his units into control groups in game. How do I disable/delete control groups system?

    The control group I'm talking about is the group made when you appoint units or buildings into numbered groups by holding shift key and each # key. (not sure if its shift or control key)

    btw... how do i change my post type to 'New post', not 'Read'?

    Posted in: Triggers
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    posted a message on how do you cast same (auto-casting) ability at same time

    After spending 10 hours to duplicate 'Double beam heal' ability to medic, I've got a idea for replacement. Which is just adding 2 heal ability to medic, and casting them at the same time. But now, I have a problem to cast them. Becuase starcraft units basically can't cast the ability while casting other ability. Anyone know how to cast abilities at the same time??? I've spent 10 hours to solve this. PLEASE HELP FOR THIS NOOB!

    Posted in: Data
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    posted a message on how do I add medivac ability to medic?

    @Vexal: Go

    I already did it for marine :)

    - still looking for help Please let me know if anyone is able to do this!

    Posted in: Miscellaneous Development
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    posted a message on how do I add medivac ability to medic?

    I duplicated 'Double beam heal' ability, which is from campaign, and pasted it to medic's. Also deleted the 'requirements upgrade' in duplicated double beam heal. But medic only use her default heal, and the healing model from medivac doesn't appear. Do anyone know how to add this ability to medic??

    Posted in: Miscellaneous Development
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