thankis for the reply, just to clarify which part of those commands you wrote are for what part ie, event, action condition variable? sorry im still learning.
at the moment i have "any unit enters <killzone>" for event and "unit - kill <triggering unit>" for action, not sure what do put for condition
Hey guys, trying to make an area so that if a unit walks within it they die, this is all fine. but how do you make it so units flying over this area do not die?
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@barakatx2: Go
yay got it to work, not exactely how u you said but you put me in the right direction! thanks!
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@barakatx2: Go
thankis for the reply, just to clarify which part of those commands you wrote are for what part ie, event, action condition variable? sorry im still learning.
at the moment i have "any unit enters <killzone>" for event and "unit - kill <triggering unit>" for action, not sure what do put for condition
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Hey guys, trying to make an area so that if a unit walks within it they die, this is all fine. but how do you make it so units flying over this area do not die?
thanks