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    posted a message on Custom Loading screen

    How do i make a custom loading screen. I already made my picture in paint and i saved it as a jpg but when i try to import it, it never works. It shows up in green and when i try to click on browse to add it to my loading screen it won't show up.

    I've made custom images from screenshots for the arcade tips and how to play tabs but the loading screen is giving me problems for some reason...The how to play screenshots and arcade tips images are saved as a tga file, but i have no idea what that is. Somehow i made it work before but i can't remember how i did it.

    Posted in: Miscellaneous Development
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    posted a message on Need help on Actors plz

    Can you show me how to fix it? Because I don't want to make a whole new unit because i don't know much about the data editor and i'm not really changing much about the unit other than this. I think its just calling my destroy actor everytime it morphs from being Unburrowed to Burrowed and i don't know how to fix it.

    Posted in: Data
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    posted a message on Need help on Actors plz

    I think it only destroys and creates an actor.

    I don't post here a lot so i'm not familiar with the sections, somebody will move it if its in the wrong place i guess.

    Posted in: Data
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    posted a message on [Help!] My unit abilities are not showing up.

    Hey guys just wanted to let you know i solved the problem, i seemed to have hit an ability limit. Heres a linked you can go check out if your interested: http://www.sc2mapster.com/forums/development/editor-bugs-and-feedback/21888-possible-morph-ability-bug/#p2

    Also, if anybody happens to know a way around this ability problem i would love to know, because something like this will really limit my maps potentail....

    Posted in: Data
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    posted a message on Need help on Actors plz

    Now i don't know much about actor but i was able to create a morph ability that simply destroyed the previous unit and created one in its place. But two units look a little weird when they morph, the Viking and the Roach. The viking spawns 2 vikings on top of each other, while the Roach works fine, however when it burrows there's no unit model, just a hole in the ground. When it unburrows its fine however the green selection circle is always on that hole from burrow. These things don't effect gameplay at all but it just looks weird, anybody know why this is happening?

    Posted in: Data
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    posted a message on [Help!] My unit abilities are not showing up.

    What do you mean "Supressed" in ability, is that a flag?(Suppress movement maybe?) i'm not sure where to find that.

    Also, here is my Raven Actor if it helps:

    Posted in: Data
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    posted a message on [Help!] My unit abilities are not showing up.

    Alright, thanks i just updated my post!

    Posted in: Data
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    posted a message on [Help!] My unit abilities are not showing up.

    So i've been trying to make my unit morph into another unit and that ability works fine. But ever since then for some reason my units have lost all of its standard abilities other than Move, Stop, Patrol, HP, Attack. It still had its morphing abilities though. And when i say "lost" i mean it doesn't even show up in the command card. Whats even more weird is that the problem is only occuring for Terran and Zerg units, not Protoss units. I'm assuming the problem lies in my morph ability because I hardly changed the units and the morph ability is really the only thing that i added. But I did all of the morph abilities the same and triple checked, no quadruple checked all of my morph abilities and they are, indeed exactly the same. So why would some units work and others not?

    I've probably debugged this problem in every way possible:

    1. I disabled all of my triggers.

    - Did nothing.

    2. I made a trigger that both enabled and allowed the Auto-turret for the Raven(One of the units who has no abilities) and issued an order every game second to all units to use the Auto-turret at the position of the Raven.

    - Again, did nothing.

    3. I deleted the Morph Raven ability and remade it the exact same way.

    - Of course, as expected, did nothing why would it?

    4. I reverted the Raven unit back to the standard default Raven.

    - This actually worked, the Raven gained all of its old abilities back.(And the trigger i made from #2 worked on this Raven so i made the trigger correctly.)

    5. I remade my morph ability the same way in a new empty map.

    - This worked too, the unit i made was able to morph into a Raven, which retained all its abilities and was able to morph back.

    6. I removed all of the morph abilities from the Raven.

    - This one was interesting when i morphed into the Raven it lost all its abilities BUT when i placed the Raven on the map via map editor it retained all its abilities.

    7. I added 1 of the morph abilities back in.

    - Raven lost all its standard abilities.

    This is probably irrelevant but i wanted to mention that in the past not even the protoss abilities were showing up, i fixed that by simply removing the abilities i wasn't using from all of the units. Now I have no idea why that worked but it did.

    Below is my Unit Morph ability and my Raven unit. Let me know if you need more information but i think i gave more than enough information but i don't know much about the data editor to even know. I really hope somebody can figure this out because my brain literally can not fathom why this isn't working...

    And of course thank you for taking the time to read this long ass post and seriously props to anybody who figures this out for me.

    Posted in: Data
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    posted a message on How would i make EMP reveal hallucinations?

    Does anybody know how to make a ghost's EMP reveal hallucinations in the affected area? I greatly appreciate the help!

    Posted in: Triggers
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    posted a message on Morphling Wars - New simplistic take on arena

    Morphling Wars:

    Morphling wars is an arena FFA map where your hero can change into 10 different SC2 units. No wierd, custom abilities. just straight up SC2 units. The object of the game is to kill your opponent by constantly changing your unit to counter your opponent, then change into another unit to counter your opponent's counter and so on.

    For example: You see a stalker so you change into an immortal. Your opponent counters and changes into a zealot[. You respond by changing into a ghost and chain snipe the zealot. Your opponent reacts by changing into a High Templar and feedbacks your Ghost. This can go on forever, until one loses or runs away. Sometimes you may encounter more than one enemy, in this case things can get confusing. You can use spell casters like the Raven or Sentry to throw your enemies off and turn the tide of battle.

    Here is a list of all the units, you can instantly change into:

    Zealot Stalker Immortal Dark Templar Raven Viking Ghost High Templar Battlecruiser Roach

    *In order to play this game you have to create a private game; the orange join game button seems to get stuck on "waiting for players", i don't know why.

    *This game is hosted in the NA servers, join channel 'mw' if you would like to play a game of morphling wars with me!

    *Although this game can be played with 2+ players i would recommend to have at least 4, as it can be quite boring with only 2.

    -If you like the game please rate it in the arcade reviews, it would really help me out. Thanks.

    Posted in: Map Feedback
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