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Ghost as well... I apparently am special because I hear voices :)
Thank you for the response. Very fair assumption. Its hard to word something like this.
That is the only thing I was able to get to work but its not practical if you have 100-200 units.
There has to be a better way of identifying individual units.
If I have multiple units set to an array. Unit[0], Unit[1], Unit[2]. How would I address each of them attacking with one trigger? How could I write it so the trigger editor knows which unit is firing?
0
Ghost as well... I apparently am special because I hear voices :)
0
Thank you for the response. Very fair assumption. Its hard to word something like this.
That is the only thing I was able to get to work but its not practical if you have 100-200 units.
There has to be a better way of identifying individual units.
0
If I have multiple units set to an array. Unit[0], Unit[1], Unit[2]. How would I address each of them attacking with one trigger? How could I write it so the trigger editor knows which unit is firing?