• 0

    posted a message on How to create unit via ability?

    Also, you can do it through triggers.

    event- unit uses ability whatever ability at effect-3 cast stage

    actions- create unit facing angle create 1 whatever unit for player (triggering player) at (position of triggering unit)) facing 270.0 degrees (no options)

    both should work, using a trigger is not needed, but gives you more options.

    Posted in: Data
  • 0

    posted a message on Looking for team.

    Hi, im looking to join a team, i am pretty decent in the data editor and trigger editor, im not a huge fan of terrain editing, but im okay with it. I am also pretty good in photoshop for loading screens buttons etc.

    Please PM or post and let me know if you have a spot for me, even if its a small project im just looking to expand my skills.

    Posted in: Team Recruitment
  • 0

    posted a message on [Solved]Can you reduce the cooldown of an ability on cooldown?

    ok, im kinda newer to the editor, but i have found a solution. I was having problems with the string as well. here is what i did, and i apologize in advance if it is confusing as i said i am new :P

    the trigger

    event - unit any unit uses ability ability B at effect3 cast stage

    actions -unit add -05 seconds to cooldown "string" on ability of (ability of ability A) on unit (triggering unit)

    so your -05 idea did work but, as i said i also had problems with string, and i came up with a ghetto solution. in the data editor click the ability and go to cost-cost+ and under cooldown where it says link, click add across from it, and make up your own name. Insert that where i put "string" just by clicking "" and typing it into the value.

    I used effect3 cast because if you have more than one stage and use general any it will do it during all of the steps.

    Once again sorry if that was confusing, and good luck.

    Posted in: Miscellaneous Development
  • To post a comment, please or register a new account.