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    posted a message on Starcraft II DotA: Storm of the Imperial Sanctum

    Hey there!

    Here is my humble Hero: The Electro.Guy

    Electro.Guy is a fast hero, a good chaser. The gameplay of this hero is focused on the debuff management. His skills use the number of debuff stack's on the target to amplify their effects.

    Electric Instability:

    A debuff applied by Electro Shock or Bad Weather. Last 7 seconds, stacks up to 3 times.

    Electro Shock:

    A direct hit spell which has a 25/50/75/100 % chance of applying Electric Instability Debuff. The damage inflicted are multiplied by the debuff count.

    Paralyze:

    Slow the target for 20/30/40/50% for 5 seconds In addition, paralyze use the debuff count to strenghten its effect:

    • 1/3 debuff = base rank slow + 15%
    • 2/3 debuff = base rank slow +20% If the target moves while the debuff is active the target suffers damages
    • 3/3 debuff = base rank slow +25% If the target moves while the debuff is active the target suffers damages

    Bad weather:

    AOE spell that deals damages to the enemy targets. Has a 20/30/40/50 % Chance to apply the Electric Instability debuff. This spell is channeled.

    Electro Blast :

    Inflicts Massive damages to the target. However, if Electro.Guy is wounded if the target has not 3 Electric Instability debuffs.

    Posted in: Project Workplace
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