So I'm not satisfied with the Warp Prism's shuttle-like mode of loading/unloading, I want it to be more like something of a mobile Nydus Worm
Specifically, I want it to create a Warp In effect when it loads units anywhere on the map that has a Psi Matrix, which I have been successful with via validators to some extent (something like a 5 second delay between loading units, but when I tried this using the Load Unit Period specification units could all simultaneously load within the 5 second period if I selected more than one), and a Warp Out effect where, upon unloading units, the Warp Prism creates an effect that causes the unloaded units to go through the usual life/shields/energy progression that comes from normal Warp In Build effects over 5 seconds, like from a Warp Gate.
If anyone could shed some light that'd be awesome, thanks.
I also want to do it all through the data editor and rely on as few triggers as possible.
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Hey all
So I'm not satisfied with the Warp Prism's shuttle-like mode of loading/unloading, I want it to be more like something of a mobile Nydus Worm
Specifically, I want it to create a Warp In effect when it loads units anywhere on the map that has a Psi Matrix, which I have been successful with via validators to some extent (something like a 5 second delay between loading units, but when I tried this using the Load Unit Period specification units could all simultaneously load within the 5 second period if I selected more than one), and a Warp Out effect where, upon unloading units, the Warp Prism creates an effect that causes the unloaded units to go through the usual life/shields/energy progression that comes from normal Warp In Build effects over 5 seconds, like from a Warp Gate.
If anyone could shed some light that'd be awesome, thanks. I also want to do it all through the data editor and rely on as few triggers as possible.