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    posted a message on Battle of Bel'Shir (Towerdefense)

    well the point is, it is possible to beat the creeps, i manged to get to lvl 30 now, dont know how to beat al those ultralisks though.

    but its to hard on noob difficulty none the less. As i said before. make the difficulties spawn less creep instead of stronger towers.

    its not fun in multiplayer atm, because everbody fails the first 20 games. maybe make it a vs instead of coop, so everybody has its own lifw.

    Posted in: Map Feedback
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    posted a message on Battle of Bel'Shir (Towerdefense)

    @ManBearPig2012: Go

    Hello, I just played the map and I must say, the idea is really good, but the balancing is a total mess. Even on Noob difficulty its almost impossible to survive past marines or marines/healer.

    When its impossible to kill the first wave of creep with your 4 towers its also comple fail.

    I recommend increasing the fire rate of the basic towers and increase the splashradius of the tanks or lower the spawned mobs by 30%. I cant say anything about the rest, because its impossible to get there.

    Posted in: Map Feedback
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