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    posted a message on How to allow Photon Overcharge to cast on other units?
    Quote from ZMilla93: Go

    @bobthebuilder117: Go

    This ability should be no more confusing than any other in the editor. You just need to follow the chain of actions that are happening until you find the field you are looking for. Start with the unit, then move to ability, then to effect(s), then to behavior(s). The mothership core as an ability called Mothership Core - Purify Nexus The ability Purify Nexus applies an effect called Mothership Core - Apply Purify (AB) The Apply Purify effect has a validator called Is Nexus. Removing this validator allows the ability to be cast on any unit.

    Pretty embarrassing that I missed the validator... t_t Thank you sir

    Posted in: Data
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    posted a message on How to allow Photon Overcharge to cast on other units?

    So I've seen a few gifs of photon overcharge being used on warp prisms, adepts, etc, as a joke. Well I'm trying to figure out how this ability is used, but it's an absolute mess in the data editor (if you ask me). It doesn't help that everything is split between "purify nexus" and "photon overcharge". I checked everywhere for a requirement, SOMETHING that determines how the ability works. I also checked the events of the Nexus and Pylon to see if it was simply a weapon that was unlocked for the duration of the ability, but nothing. Anybody know the secret? Basically I just want to try using photon overcharge on, say, an immortal, for a custom game.

    Posted in: Data
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