hey i tryed to make this Events
Unit - Any Unit is attacked with Any Weapon
Local Variables
Conditions
((Unit type of (Triggering unit)) has Structure attribute) == True
And
Conditions
((Triggering unit) Life (Percent) (Current)) <= 33.0
Actions
Unit - Change ownership of (Triggering unit) to player (Owner of (Attacking Unit)) and Change Color
Unit - Set (Triggering unit) Life (Percent) to 100.0
but i get that in triggers :( yeah... :D what i did wrong
yeah i try to make map and i dont know about anything to triggers, :D (how they work)
if u guys can tell how to i can make all this to work its then to ready :D
structure switch owner then to someone attack it to low or something like that.
income in 2 ways
1st, stuctures how i can make them to produce income
2nd, how i can set time to its come income about 20 cooldown at each player.
and that haze or what is that but u cannot see the full map if ur troops isnt there.
yeah i really tyed google all this but google dint want to tell me :(
0
@BigDonRob: Go
yeah i try make barrack what is (city) in this gamemode.
0
@BigDonRob: Go
hey i tryed to make this Events Unit - Any Unit is attacked with Any Weapon Local Variables Conditions ((Unit type of (Triggering unit)) has Structure attribute) == True And Conditions ((Triggering unit) Life (Percent) (Current)) <= 33.0 Actions Unit - Change ownership of (Triggering unit) to player (Owner of (Attacking Unit)) and Change Color Unit - Set (Triggering unit) Life (Percent) to 100.0
but i get that in triggers :( yeah... :D what i did wrong
0
yeah i try to make map and i dont know about anything to triggers, :D (how they work) if u guys can tell how to i can make all this to work its then to ready :D
yeah i really tyed google all this but google dint want to tell me :(
ty if u helped me :D