I finally decided to post about a map i've been working on for a long time : W4rpcraft. It is about conquering the battlefield, warping units and casting spells. The game is pvp oriented, has a dynamic gameplay and is kinda innovative (I tried to create something new that does not look like any other maps).
To keep your attention i even did a video :
This is my first video ever, be gentle, i know it sux :D
As the title suggests, i am looking for someone who could do some kind of presentation/tutorial video for my map.
The map is W4rPcraft, currently on EU serv, its about warping units and conquering the map, quite micro intensive and innovative (at least i like to think so :D).
So if anyone is interested in making a probably 10k millions views video, let me know !
Could someone help me to do an inventory which works like this :
I give an building (lets say a barrack) 2 differents inventories : one for marines and one for snipers, and now when i put a weapon item (which gives for example a +2 damages) in the marine inventory i want all my marines to have +2 damages but only the marines. And if i switch this weapon item into the sniper inventory it doesnt give the +2 damages to the marines anymore but instead to all the snipers.
The item must have a different behavior according to which inventory it is currently in.
Could someone help me to do an inventory which works like this :
I give an building (lets say a barrack) 2 differents inventories : one for marines and one for snipers, and now when i put a weapon item (which gives for example a +2 damages) in the marine inventory i want all my marines to have +2 damages but only the marines. And if i switch this weapon item into the sniper inventory it doesnt give the +2 damages to the marines anymore but instead to all the snipers.
I'm looking for a minion healer model which looks like a priest.
I found its death animation model with Casc Viewer : Storm_Minion_KingsCrest_Healer_Death.m3, but not the actual model, which is weird lol.
Do someone has the model ?
But this applies to all units with a veterancy behavior, so if i set it to 500 each heros will get xp from any kills on the map. What i need is a radius of 5 for some heros and a radius of 500 for another heros.
0.965648854961832
battlenet:://starcraft/map/2/187242
Hello !
I finally decided to post about a map i've been working on for a long time : W4rpcraft. It is about conquering the battlefield, warping units and casting spells. The game is pvp oriented, has a dynamic gameplay and is kinda innovative (I tried to create something new that does not look like any other maps).
To keep your attention i even did a video :
This is my first video ever, be gentle, i know it sux :D
0
okay thanks, i'll check the post !
0
so you keep uploading your map over and over and then suddenly you got lucky and it works ? that's odd lol
0
Same problem here, i don't find my map when searching for it on EU server :/. But I do find it on America server.
0
Great ! A simple presentation will be enough, in a 1v1 game. If ur mac can handle a standard starcraft 2 game it will also handle my map :)
je t'ai ajouté sur skype (drjm456)
0
Hello,
As the title suggests, i am looking for someone who could do some kind of presentation/tutorial video for my map. The map is W4rPcraft, currently on EU serv, its about warping units and conquering the map, quite micro intensive and innovative (at least i like to think so :D).
So if anyone is interested in making a probably 10k millions views video, let me know !
0
Actually it doesnt matter, either all units or created units only, the easiest one to do will be fine :D
0
Hi,
Could someone help me to do an inventory which works like this :
I give an building (lets say a barrack) 2 differents inventories : one for marines and one for snipers, and now when i put a weapon item (which gives for example a +2 damages) in the marine inventory i want all my marines to have +2 damages but only the marines. And if i switch this weapon item into the sniper inventory it doesnt give the +2 damages to the marines anymore but instead to all the snipers. The item must have a different behavior according to which inventory it is currently in.
Any ideas ? I'd be grateful :)
0
oh :(
well does anyone has a clue on how to do it with triggers ?
0
@DrSuperEvil: Go
But i need the item to apply differents buff depending on which inventory it is in.
0
Hi,
Could someone help me to do an inventory which works like this :
I give an building (lets say a barrack) 2 differents inventories : one for marines and one for snipers, and now when i put a weapon item (which gives for example a +2 damages) in the marine inventory i want all my marines to have +2 damages but only the marines. And if i switch this weapon item into the sniper inventory it doesnt give the +2 damages to the marines anymore but instead to all the snipers.
i'd be grateful :)
0
That's exactly what i did but didnt find it. Anyways here is the model :
I never saw it in the current game so it may be some unfinished model or whatever.
0
Hi,
I'm looking for a minion healer model which looks like a priest. I found its death animation model with Casc Viewer : Storm_Minion_KingsCrest_Healer_Death.m3, but not the actual model, which is weird lol. Do someone has the model ?
0
that's what i did, dont work. But neverminds i'm using an alternative.
0
But this applies to all units with a veterancy behavior, so if i set it to 500 each heros will get xp from any kills on the map. What i need is a radius of 5 for some heros and a radius of 500 for another heros.