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    posted a message on Y Duplicated Unit goes weird?

    @Auracy: Go

    I found out that the problem only arises when I add shields to the units, so i'm thinking it has to do with the shield art work. rather fun.

    Still looking to find someone to help me develop a U.E.D. set of maps. If you want to know more info, please reply in here, or email me at [email protected]

    Posted in: Data
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    posted a message on Y Duplicated Unit goes weird?

    So, i'm trying to make it easy on myself in creating new heros. I've been trying to Duplicate Loki, and change the name but when place it on the map, it is a BLACK ball of DOOM! Any tips?

    Posted in: Data
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    posted a message on A U.E.D Campaign,

    Hello, I've got and idea for developing an U.E.D campaign for SC2, but I don't fully understand the triggers, etc. I'm looking to form a team of people who can help develop a campaign much like the Wings of Liberty. So far I have about 20 missions planned but want to aim more for 30+.

    I'm also looking at creating a 2-4 person campaign system if possible.

    Please contact me on here, or at [email protected] to let me know if you would like to take part in developing.

    Posted in: Project Workplace
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    posted a message on Campaign AIs

    Ok, so I'm trying to develop a campaign that focuses on the U.E.D. sending a fleet back to the KOPRULU SECTOR.

    1. How do I get the AI when set to start as Campaign AI to see some areas as important, and to attack my units when they are not in my base [which is unattackable b/c it is on a raised platform (AI can't build air)]

    2. I have been trying to figure out dialog. I want the units to talk at curtain points along the map to help develop the story, but so far can't even figure out how the dialog works with the 9k different things in triggers.

    3. I'm looking for someone that wants to help me develop this campaign as well. I'm thinking somewhere between 20-40 missions (would love to have it work like the wings of liberty campaign where you can pick your mission as well as return to your ship after missions so you can do developments and stuff. But I don't program, just in vision great things.

    You can let me know if you wanna team up on this by contacting me at [email protected]

    Posted in: Miscellaneous Development
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    posted a message on A few questions on SC2 Editor

    @SBeier: Go

    Thanks

    Posted in: Miscellaneous Development
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    posted a message on A few questions on SC2 Editor

    @southwoodsw: Go

    So, I've played around with the editor some more. Figured out question #1. I've made #2 sort of work for me. but I'll look more into what your saying Hoplite. Wakeman, I'll take a look at that link tomorrow, well later this morning. Thanks.

    Also, just to let anyone know who would be willing to help develop a 1 player (I would like to do a 2 player) Campaign, that involves a new fleet of the U.E.D. let me know. I would love to set it up like the Terran campaign ingame, but probably will have to settle for just messing around with the DATA files like a mad hog on a bike.

    you can send me a message on here, or email me at [email protected] Also, I would love to get tips from people on how to make these maps sparkle.

    Posted in: Miscellaneous Development
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    posted a message on A few questions on SC2 Editor

    Hey Friends,

    Ok. I have a few things I am trying to figure out on the editor. First, I'm working on creating a chain of maps for a custom made campaign. 1. How do I link my maps? 2. How do I limit what I want the AI to build? Like one map, I don't want the AI to build any air units, so I'm trying to figure out how to disable that. 3. If I create a special unit in the data files, how do I place it on the map. I was doing this on another map, just playing around, but when i want to place the new character on the map, I don't see anything in the unit/hero selection parts.

    4. I'm looking for someone to help me develop this campaign. Just need a person who is great with creating dialog, triggers, etc. You can contact me at [email protected]

    Posted in: Miscellaneous Development
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