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String to Sound Link conversion?
>>
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5
|
1,088
|
|
Directional Sight Blockers (or Height Dependant)
>>
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4
|
1,887
|
|
Editing Ramps (Footprint)
>>
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2
|
1,321
|
|
Document has too many dependencies (it doesn't)
>>
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8
|
2,046
|
|
Default Game Camera Location - How to Change
>>
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9
|
2,918
|
|
Stopping Timers?
>>
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|
4
|
1,110
|
|
[Sound Asset Request] World of Warcraft Lightning sound from Blasted Lands
>>
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|
4
|
2,619
|
|
Why can't I see any text in this individual's maps? (It all appears as empty)
>>
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2
|
725
|
|
[Documentation Request] HDR Multiplier
>>
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1
|
1,426
|
|
Doodad Footprints
>>
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|
3
|
1,219
|
|
[Request] Warcraft 3 horn sound (as used in DotA start)
>>
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1
|
3,174
|
|
Won't compile: New Action Definition *return type boolean* & *create thread*
>>
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6
|
1,726
|
|
Possible to Force a full doodad copy? (Heigth property isn't saved with copy-paste)
>>
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0
|
623
|
|
Is there any way to dynamically change doodag heigth? (Mist with Water)
>>
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|
0
|
620
|
|
How to Play a specific unit sound (e.g. Ready)
>>
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|
11
|
1,633
|
|
Fog Mist Doodad - Anyone know how this thing works?
>>
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|
1
|
621
|
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[Bug] Changing water states on Map Initialization
>>
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0
|
721
|
|
Custom Maps Popularity Sort based on quantity?
>>
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|
1
|
620
|
|
Is there a unit property for its race?
>>
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|
4
|
852
|
|
Blizzard's PowerAuras (in WoW)
>>
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|
2
|
1,435
|