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    posted a message on Unable to Download Maps that have been Recently Updated

    The issue is very inconsistent. I'm able to join lobbies of affected games, but many other users cannot. Here's a screenshot of myself in the lobby of NOTD 2 (one of the affected games) and attempting to get another user into the lobby: http://i.imgur.com/cAMHhnb.jpg

    Edit: We have resolved the issue, which turned out to the result of some experimentation with undocumented editor features/functions on our end.

    Posted in: General Chat
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    posted a message on Unable to Download Maps that have been Recently Updated

    Results have been inconsistent for NOTD 2 - some users can download updates properly, but the download process is abnormally long. Other users are still experiencing the original bug where the process fails immediately upon attempting to create or join a lobby.

    I haven't tested other maps that were experiencing the same problem, mostly because I'm not sure which ones are and aren't.

    Posted in: General Chat
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    posted a message on Patch 3.0 Map-Maker Troubleshooter Thread
    Quote from Kithrixx: Go

    For some maps, users are unable to create lobbies. I have no idea what could be causing this, or even if it's something that could be caused by us. At this point my team (NOTD 2) has tried just about everything we can think of to remedy the situation, but the issue persists.

    So, a bit of an update: Somehow, I managed to get a lobby up and can now make lobbies as I please. However, other users can't - they still run into the issue of the lobby instantly canceling as soon as they press the button.

    Quote from TyaArcade: Go

    Silly question; you've unchecked "Hide Arcade Lobby" in "Map Properties" -> "Options" right?

    We do not have "Hide Arcade Lobby" enabled, no.

    Posted in: General Chat
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    posted a message on Patch 3.0 Map-Maker Troubleshooter Thread

    For some maps, users are unable to create lobbies. I have no idea what could be causing this, or even if it's something that could be caused by us. At this point my team (NOTD 2) has tried just about everything we can think of to remedy the situation, but the issue persists.

    Posted in: General Chat
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