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    posted a message on Render to texture?

    Sorry for the late response. I couldn't get it to work in WoL, but in the beta editor it works in game even without the campaign mode/story mode calls.

    Posted in: Cinematic Creation
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    posted a message on Render to texture?

    @Spoolofwhool: Go

    Did you turn on Story Mode via triggers?

    Posted in: Cinematic Creation
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    posted a message on Render to texture?

    First you need a model that has a texture with an RTT channel. SMHyperionBidgeBriefingCenter is the one shown in the pdf.

    Next, you need a model with a camera. Portraits all have them, for a loose camera you can use "Test Camera".

    Then, add the RTT node from the object menu. Pick the channel (usually 0) and then set the camera for the node to the camera you want to use. Like the pdf says, you have to use cameras in models.

    If the texture shows up as black, you probably don't have campaign mode turned on in the render menu.

    Hope that helped.

    Posted in: Cinematic Creation
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