Why not have a WTE that we all make together, one person makes a start, then another person takes over, maybe you time yourself for 10-15 minutes and then someone takes over, but you have to declare you've started editing it so you don't get 2 people working on the same version.
They're a little busy, they could work, but if you were zoomed in enough you'd see all the other struts and things to it, and it wouldn't make much sense.
I'd rather people look at the map for themselves because taking screenshots of this thing is kinda annoying, I can't keep the radar in view without all the shadows of the cave-base disappearing, I dunno how to fix that. It does have antenna and radars and stuff, I swear! :]
0
Why not have a WTE that we all make together, one person makes a start, then another person takes over, maybe you time yourself for 10-15 minutes and then someone takes over, but you have to declare you've started editing it so you don't get 2 people working on the same version.
0
Just a quick one this week :)
I was plagued with the shadow issue again though, so I'll upload it.
My idea was a small settlement using giant bones to provide shelter from sand storms.
There isn't much else you can do though, apart from maybe a science team/base or a giant graveyard or something.
0
@Mozared: Go
Are you allowed to edit the size in the data editor at all? :>
500 is still pretty small.
0
@Mozared: Go
It's a shame the metal walls have lasers/electricity instead of metal, because that would work.
That wasn't intentional, but funnily enough it did cross my mind when I was using typhon rocks :P
There are actually a lot of really stupid unintentional errors in the map, too late now though I suppose.
In every WTE I've submitted I always put two crows together. Not that it makes sense on shakruas, but it's a trademark :]
0
@Mozared: Go
IT'S A HEAVY WALKWAY OKAY? :P
They're a little busy, they could work, but if you were zoomed in enough you'd see all the other struts and things to it, and it wouldn't make much sense.
Also, I stole your screenshot idea, thx :)
0
@Mozared: Go
Yeah, I figured as much. I suppose it's my fault for making things to scale. :(
I also couldn't find a good model to use for railings on the walkway, which it is why it's protocol-breakingly unsafe.
0
I'd rather people look at the map for themselves because taking screenshots of this thing is kinda annoying, I can't keep the radar in view without all the shadows of the cave-base disappearing, I dunno how to fix that. It does have antenna and radars and stuff, I swear! :]
0
@Scbroodsc2: Go
What I wouldn't do to be able to make terrain that well.
Impressive video!
+1
0
@Nebuli2: Go
oh lawds.
IN GAME ADVERTISING FULL GAME PRICEASDASHGDAHSFHDGHGJFDGHJ
0
@Mozared: Go
Sure, I'll just upload my map with my images next time.
0
@Nebuli2: Go
Do you mean the skybox or the walls around it?
The asteroid was the main focal point, I just couldn't zoom in enough to get it all (I cut some stuff off the top) and block out the wall :P
0
I'm really not getting the 'under construction' vibe with this, but I didn't want it to go to waste.
It's unfinished, but I liked the scale of it :)
(notice the 2 small medivacs)
0
No specifics on how bigger you want it?
0
One of the most impressive SC2 maps I've seen. Total bummer I don't have all the skills necessary, wish you luck though.
0
@Telthalion: Go
That's pretty impressive, I like the elevation and the struts underneath look damn awesome.