I'm trying to put sounds into one of my projects but I can't figure out how to change the volume.
In the data editor each sound has a volume field (0dB by default) which I have experimented with setting volumes to 6dB or -99dB with no difference (+6 and -99 are the limits allowed. If you don't know what dB is, it is a log scale of how strong the sound is. 0dB = 100%, 6dB is cranking the sound up super loud and -99dB should be so quiet that it can't be heard)
Each sound entry in the sound section of the data module has a list of individual sound files with their own volume control so I have cranked them to full volume or turned them down with no effect.
I have checked the rollof effects which make sounds louder/softer the closer/further away from them you are and tested in game by moving the camera right up to the sound source. and that is behaving as it should.
nothing i do seems to effect the volume of the sound either way.
I've since discovered it's easier to import sounds you want than try to find existing sounds and so I can set the volume before I import but it would still be much faster if I could make small adjustments as I go rather than have to go through the whole process again every time I want something louder/quieter.
Thanks for your help.