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  • _ForgeUser6713327
  • Registered User
  • Member for 9 years, 8 months, and 28 days
    Last active Sat, Jul, 14 2012 12:05:29
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  • 211 Total Posts
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  • View _ForgeUser6713327's Profile

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    May 15, 2012
    _ForgeUser6713327 posted a message on It's Out

    Hm, at least the b net sites are back up

    Posted in: Off-Topic
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    May 15, 2012
    _ForgeUser6713327 posted a message on It's Out

    I keep timing out when I try to create a hero T.T

    edit: Yup *points up* Battle net game sites are all down.

    Posted in: Off-Topic
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    May 15, 2012
    _ForgeUser6713327 posted a message on It's Out

    Ya it timed out for me2 when i got to the char creating part T.T

    now i have to fight to getg back into the server.

    Posted in: Off-Topic
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    May 14, 2012
    _ForgeUser6713327 posted a message on DIABLO 3 IS DOWNLOADING - Sry had to get that out.
    Quote from Mozared: Go

    Well, that was fun. Ended up with a level 15 Witch Doctor. Sleep now :D

    liked, except the sleeping part.

    Posted in: Off-Topic
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    May 14, 2012
    _ForgeUser6713327 posted a message on It's Out
    Quote from Neonsz: Go

    Servers are down anyway, you can't get on

    I believe that if you cancel it, it'll take it up from the point that it stopped the next time you launch it. That's what the D3 beta did.

    http://www.diablofans.com/
    servers are not down, they are just full.

    Posted in: Off-Topic
  • View _ForgeUser6713327's Profile

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    May 14, 2012
    _ForgeUser6713327 posted a message on DIABLO 3 IS DOWNLOADING - Sry had to get that out.

    T.T

    "Due to high concurrency the login servers are currently at full capacity. This may cause delays in the login process, account pages and web services.

    We apologise for any inconvenience this may cause and thank you for your patience while this is being resolved."

    That? lol. I wish I could even see that. US still has 8 hours 2 go.

    Posted in: Off-Topic
  • View _ForgeUser6713327's Profile

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    May 14, 2012
    _ForgeUser6713327 posted a message on DIABLO 3 IS DOWNLOADING - Sry had to get that out.

    The entire game can now be installed, but the servers aren't live until tomorrow.

    http://i.imgur.com/dVhI6.jpg

    Posted in: Off-Topic
  • View _ForgeUser6713327's Profile

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    Apr 18, 2012
    _ForgeUser6713327 posted a message on Newbie Wednesday- Ask Questions!

    @NTSFreibier: Go

    Apply a Buff Behavior via an Effect Target Ability and

    Behavior - Player - Value

    Changes ownership of the affected unit to the value
    Not Sure what Outer does but is presumed to swap to any player other than the caster, target or source
    Can be used for confuse type abilities by setting all targeted units to hostile and swapping their Attack abilities

    Change the Player value of the Buff to Caster

    Posted in: General Chat
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    Apr 18, 2012
    _ForgeUser6713327 posted a message on Newbie Wednesday- Ask Questions!

    @Taintedwisp: Go

    You can tint anything black with the actor event Set Tint Color, using any color, then turning the HDR Multiplier to 0.

    Posted in: General Chat
  • View _ForgeUser6713327's Profile

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    Apr 16, 2012
    _ForgeUser6713327 posted a message on [Library] Boss Bars+ b04b

    @FuzzYD: Go

    Please do :)

    Posted in: Trigger Libraries & Scripts
  • View _ForgeUser6713327's Profile

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    Apr 8, 2012
    _ForgeUser6713327 posted a message on [Library] Boss Bars+ b04b

    Thanks Fuzzy. Just posting to show off how nicely I can now display multiple boss breakdowns on screen dynamically using your Boss Bars :)

    Posted in: Trigger Libraries & Scripts
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    Apr 6, 2012
    _ForgeUser6713327 posted a message on [Data/Trigger Crossover] Rename Unit Attribute

    @Nerfpl: Go

    Ya I tested the script multiple times swapping back and forth between default and with the changed name. This is the only reason I figured it was reading the name and not just the index link. I spent a solid hour testing a single filter with a different name vs. with the default name. I even tried changing the name of the PresetValue/Name/lib_Ntve_ 's. No luck. Which is why I was wondering.

    If there's no way, it won't break my map... but I would reeaaalllyy like to find a way to fix this.

    Posted in: Data
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    Apr 6, 2012
    _ForgeUser6713327 posted a message on [Data/Trigger Crossover] Rename Unit Attribute

    @DrSuperEvil: Go

    Because if I change the attribute via data, it displays fine on the unit, but the triggers still try to read the normal attribute and throw an error saying the Unit Group is empty (because it's searching for an attribute that doesn't exist).

    Posted in: Data
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    Apr 5, 2012
    _ForgeUser6713327 posted a message on [Data/Trigger Crossover] Rename Unit Attribute

    So, I know through the Text Editor one can rename unit attributes as they appear on the Units' Data, but how would one go about renaming the same attributes as they appear in the trigger GUI, by which I mean this:

    http://i.imgur.com/rxehO.png
    Anyone know how I could rename these?

    Posted in: Data
  • View _ForgeUser6713327's Profile

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    Apr 2, 2012
    _ForgeUser6713327 posted a message on Tofu Arena Closed Beta

    this has really been a long time in the works. hope it turns out perfect :)

    Posted in: General Chat
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