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    posted a message on What. The. F

    I'm a person that often speaks for equality between men and women, and i have to say a lot fo the women speaking for equality and women in general are _VERY_ biased and just want to turn the tables, it's naturally wrong to judge someone based on gender but i don't think women should be given special treatment just because women in general were treated like a pile of dung during the history of mankind.

    I do agree that that post sums it up pretty well, i don't agree that it's okay to mutilate the mutilator just to "make it even". She should however spend the rest of her life in prison living of dead rats and poisoned water, and i think the talk show retards should join her. :P

    Posted in: Off-Topic
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    posted a message on What. The. F

    Wow, i mean... just wow. I'm actually speechless. The ammount of retardation those women show is just.. I mean? How? I guess i'm biased because im a man, but how can one laugh about that? How can people laugh and say that someone deserved it? or say anything that remotley suggests that he deserved it, i don't care if it's mutilation of the genitals or anything else? i don't even care if it was just a slap in the face, it dosn't matter how pissed off you get, you should never resort to violence to "deal with an argument". Punch the wall or whatever, sigh.

    Posted in: Off-Topic
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    posted a message on Custom Campaigns?

    So, does anybody think there will be some kind of support for creating custom campaigns? ever? Or is the demand for singleplayer content just to low?

    Posted in: General Chat
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    posted a message on Single player content / Co op content?

    I've been thinking latley about the lack of any singleplayer / co op content, or perhaps there is a lot of content but i just dont know about it?

    Posted in: Map Suggestions/Requests
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    posted a message on (Idea)Skill Tournament

    So are you only valuing units by their "cost" or are you taking other things into account aswell?

    Posted in: Map Suggestions/Requests
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    posted a message on Diablo 3 Witch Doctor

    Looks amazing, and as Ducky said i think it could fit nicley into populous aswell :D god that game makes me nostalgic

    Posted in: Artist Tavern
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    posted a message on [Video] It's almost here...

    @ karawasa

    I'm gonna have a few plays tonight and i'll post a more in depth review :P

    Posted in: General Chat
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    posted a message on [Video] It's almost here...

    Quote from maverck:
    Quote from Qiw:
    And i got the feeling the TD was done in an afternoon of just scrapping together some stuff to release a TD. This is prolly just me glorifying the old TD but yeah, maybe once the TD gets out of beta i'll like it again, we will see :). I wish you luck on development etc!

    this upsets me alot.


    Well, i just gave some feedback on what i thought. Those are my personal oppionions, if you want i can remove it. I just stated what impression i got and i also confirmed i understood that it's not a finished product and it will go through several updates. I'm not bashing or anything, i loved the old td i really did. I guess i've only got myself to blame for not liking it or whatever if im comparing it to much to the old one. And if my feedback upsets you then send me a pm and i'll remove it or whatever.

    Posted in: General Chat
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    posted a message on [Video] It's almost here...

    First i'd like to say that i really loved the old element TD, it was without doubt the best TD in my oppinion back in the days.

    So i had high expectations for this TD, unfortunatley i got dissapointed by the way undertuned difficulty (I'm not sure how all the difficulty options are since i didnt play them all so just take this with a grain of salt kk?). And i got the feeling the TD was done in an afternoon of just scrapping together some stuff to release a TD. This is prolly just me glorifying the old TD but yeah, maybe once the TD gets out of beta i'll like it again, we will see :). I wish you luck on development etc!

    Posted in: General Chat
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    posted a message on Supplies?

    @TacoManStan:

    Yeah i do want to rewrite the ai from scratch, that's what im trying to do with triggers, but im just learning atm so i have no clue what to modify / create if i want an ai from scratch, if you can give me a nudge in the right direction it's definatley the way i wanna go. i'm not really interested in the custom ai!

    I feel kind of dumb you know, but i've not got any mapmaking experience from any other games etc, i just have no clue :D

    Edit 2: Nvm, i actually found some reference to what to do. So here is a followup question, if i script an ai from scratch. Can i implement it in my map? and others can play it with the ai i created without them needing the actual file that i modified? or how exactly does that work?

    Posted in: Triggers
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    posted a message on Supplies?

    @TacoManStan:

    Well i've set the apm to 200, so it shouldnt be a problem there is not anything else running except training scvs which i have paused at 8 scvs currently. The problem really is that i've loaded the campaign ai i guess, because there is a lot of garbage there that i dont really want, but i dont know if i can script an ai that's not based on say the campaign ai. If i could i could get rid of all the garbage functions that i dont want at the moment.

    Posted in: Triggers
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    posted a message on Supplies?

    @TacoManStan:

    I was building with an ai order, is there a problem with that?

    Posted in: Triggers
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    posted a message on Supplies?

    I'm having difficulty using the supplies for determining when to build something, say i want to build a supply depot while the supply was >=8 and <=11. The trigger triggers, and i get no errors but no supply depot gets built :(

    Posted in: Triggers
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    posted a message on Playing God (Need Input)

    @zeldarules28:

    Yeah i figure it's because they want to keep stuff that offends people off the bnet :P yeah yeah i know, but we all get offended by different things and there are actually people getting offended by pretty weird things :( It's just the way it is and we have to accept it :P

    Posted in: Project Workplace
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    posted a message on Playing God (Need Input)

    @HappyJesus:

    Well it depends happy, i'm pretty sure you can script an ai with the galaxy programming language. I'm honestly just to dumb to figure it out, i've just begun working with the editor and "scripting" an ai, i actually had a pretty simmilar idea compared to what you wrote and i'm currently working on that! Or at least working my way towards being able to script an ai, which is the first step, kind of useless to "control an ai" that sucks, or can't do the things i want to.

    And yeah i like your gameplay ideas! they are great! You should do like me and write down all the features and stuff you want to add to your map, then start working them out one by one, remember to make backup copies of your map and stuff, i just lost a few hours of work because of my inexperience and not backing up -.-

    However, the lack of ai related topics on this forum makes me want to stick together with someone of simmilar interests, if you feel like it i can PM you my contact details maybe we can help eachother out?

    Posted in: Project Workplace
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