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    posted a message on Portalcraft

    love it good ideas about avoidable unless stupid :) nice mechanic cant wait to see more

    Posted in: General Chat
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    posted a message on Portalcraft

    what spell model blah did you use to make the blizzard? ps great vid and spells :)

    Posted in: General Chat
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    posted a message on An advertisement on this site.

    i cant see them at all. but may i ask is it just on the first page cos i never even go to the home page o hotlink straight to forum section in my tab bar. maybe you could do the same thing

    Posted in: General Chat
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    posted a message on Whats your profession? Why do you map?

    dont have a job yet. at uni in australia doing bachelor of it. this should be my last year >.<, i map because a few mappers from wc3 inspired me to look into it and see what its like.

    Posted in: Off-Topic
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    posted a message on Mozared, we demand that you show a pic of yourself with the mohawk

    green hats were for patricks day. and lol at the photoshop skills :P

    Posted in: Off-Topic
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    posted a message on Map Editor Epic Fail.

    ok sorry for being a bitch in my post but this all came because you posted this in the data section of the forum and not the trigger section. so i take back what i said. and looking at what you were talking about it does seem to only allow integers(clamp-integer,etc) soo you might need custom script, or galaxy scripting of some sort, or just make a behaviour for each stat duration you want. and then switch between them eg: stop this behaviour, add this behaviour blah blah

    Posted in: Triggers
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    posted a message on Map Editor Epic Fail.

    are you trolling? because i can set my behaviour - buff's value Stats-Duration value to decimals aswell as integers. are you sure you are map making correctly?

    Posted in: Triggers
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    posted a message on Decreasing building time.

    mmmim looking
    ...

    kk found it. using the scv.

    in the abilities tab- scv - build(scv) and then ability - info +

    then double click the one you want and then go all the way down the bottom of the new list that appears(info-time).

    or in the view with the 4 left options ticked you can see an ability-info-time+ option

    Posted in: Data
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    posted a message on [SOLVED] how can I connect unit with actor?

    above that unit link is a list of icons click those buttons.
    also i didnt get much of your last sentence seemed like a mess.!
    if im right you said your model is messed up? did you choose the correct model in the art - model?

    Posted in: Data
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    posted a message on Summer VideoGame?

    Dragon age 1,2. 2 is new, and i havent touched 2 but 1 seems to take a bit of time. its a rpg. kinda oldish time settings.

    The Elder Scrolls IV: Oblivion. is not really new. good time sync. rpg. has an expansion and can find some interesting mods later on. large world to explore.

    Machinarium. not much of a time sync but fun nonetheless. is a puzzle platformer(i think platformer is the term)

    trackmania nations. not much of a time sync. racing kinda game with a bit of navigating of crazy courses. intense trying to get nadeo medals.

    stepmania. using keyboard with some pretty entertaining music/amv in background is entertaining.

    league of legends. good on own but better with friends. tug of war kinda thing(dota) or whatever.

    minecraft. time sync but boring without friends and legitimate playing dies off after a while :S

    worms. fun and ye whatever you can probs find many more on some recommend me a game forums and giving a genre or setting

    enjoy your summer cos i know ima be trying to map make more and play dragon age 1 and diablo 2 in my uni holiday atm :)

    Posted in: Off-Topic
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    posted a message on Summer VideoGame?

    d2 is a recommended good time wasting fun.
    are you after epicly awesome old games or just epicly awesome new games?

    Posted in: Off-Topic
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    posted a message on [Data - Actor] Range Indicators (the best way)

    video = 10;
    audio = 3;

    getting result = 10;

    thanks for that video, audio was just a bit quiet. keep up the work

    Posted in: Tutorials
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    posted a message on Maya, anyone?

    off chance that it might have hard time showing whats on screen depending on graphics/cpu. i highly doubt it but its a chance. i've never ran into that problem whilst i used blender 5months ago, otherwise most likely would be hotkey...
    actually i think you went to the 2nd frame in the animation(if this makes sense) look at the timeline bar , i remember in blender you mostly worked on 1 frame and when you went to the next frame it was all gone unless you told it to copy the last frame so you can move stuff around(this should be it), sooo it might be misclick or hotkey accident :( hope this is the answer GL

    Posted in: Off-Topic
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    posted a message on Want to pick up programming

    though you can learn loops from tigger editor and about loops crashing worlds :P

    Posted in: Off-Topic
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    posted a message on Want to pick up programming

    just dive right in :P trust me you will be fine :)

    Posted in: Off-Topic
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