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    posted a message on Error Help

    Ran a test run of my map and got an error:

    http://i417.photobucket.com/albums/pp256/admielke/Starcraft II/LC01.png

    Only thing is I have no triggers with the word "Melee" in them, or am I mistaken that this error not referring to a trigger? Please help.

    Thanks,

    admielke

    Posted in: Triggers
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    posted a message on [Challenge] Make a map larger than 256*256

    I made a map technically 2560x2560 by making all models 10% their original size. Be careful and reduce their movement speed and weapon range as well. Textures look a bit odd as well. Also, it crashes the game often. Try to only do 50% or no lower than 25% scale.

    Posted in: Project Workplace
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    posted a message on Need Help Making a Weapon

    @DrSuperEvil: Go

    How would I make it go in a strait line?

    Posted in: Data
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    posted a message on Need Help Making a Weapon

    I've been searching for a tutorial to make this specific weapon. What I want this weapon to do is launching a Point Defense Drone in a strait line at a range of 12. When it's floating it moves at about a speed of 2.0 and will attack dealing 5 damage every second. If you have a question just ask.

    Thanks,

    admielke "Lablamb"

    Posted in: Data
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    posted a message on Question About Combining Actors

    @Chiquihuite: Go

    Figured I'll do that.

    Thanks, admielke "Lablamb"

    Posted in: Data
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    posted a message on Question About Combining Actors

    I'm wanting to combine ShapeMoneyBag and Gas Canister Glow. Reason is my map has 3 sets of gear and they're color coded (violet, cyan, and red) and want when an item drops of either gear set to have the corresponding glow color.

    Thanks, admielke "Lablamb"

    Posted in: Data
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    posted a message on Making Icons for requests

    @admielke: Go

    Skip my last 2 request. Figured it out using Paint.NET program.

    Just made this icon for my defibrillator.

    http://i417.photobucket.com/albums/pp256/admielke/Starcraft II/ODMDefibrillatorRedGlow.png

    Posted in: Art Assets
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    posted a message on Making Icons for requests

    @admielke: Go

    I'd also request a Rocket Launcher icon (with orange glow if you can) using this image:

    http://fc09.deviantart.net/fs43/f/2009/129/4/4/GDF_Rocket_Launcher_by_Seargent_Demolisher.jpg

    Posted in: Art Assets
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    posted a message on Making Icons for requests

    Thanks for helping all of these people Adelios!

    Was going to ask for you to make an icon that shows a marine's hand releasing a drone but made it myself.

    http://i417.photobucket.com/albums/pp256/admielke/Starcraft II/ODMDroneDispenserWeaponIcon.jpg

    I do have one other question. How do you make that background glow? If you could put a glow (yellow, orange, red, green, cyan, blue, and purple) behind this icon that would be great.

    Thanks, admielke "Lablamb"

    Posted in: Art Assets
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    posted a message on Need Help with Game Variants

    I'm trying to make my Game Lobby look like this and I heard you do it through Game Variants:

    http://i417.photobucket.com/albums/pp256/admielke/Starcraft II/ODM33.png

    • First slot shows "Comrades" as the name. All settings locked.
    • Second slot shows name of player. All settings locked but color.
    • Third slot shows name of player. All settings locked but color.
    • Fourth slot shows name of player. All settings locked but color.
    • Fifth slot shows name of player. All settings locked but color.
    • Sixth slot (actually player 13) shows "Tal'Darim" as the name. All settings locked.
    • Seventh slot (actually player 14) shows "Daggoth" as the name. All settings locked.
    • Eighth slot (actually player 15) shows "Dominion" as the name. All settings locked.

    I've read through a tutorial but it didn't explain anything.

    Could someone tell me how to go about making my Game Lobby like the image?

    Thanks,

    admielke "Lablamb"

    Posted in: Miscellaneous Development
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    posted a message on When I go to publish I get this error (Help)
    Quote from zeldarules28: Go

    I think that has something to do with map variants. I think this can also show up when you try to set the player colors or names.

    I have 8 total players.

    • Player 0: Comrades and Computer owned.
    • Player 1: Player 1.
    • Player 2: Player 2.
    • Player 3: Player 3.
    • Player 4: Player 4.
    • Player 13: Tal'Darim and Computer owned.
    • Player 14: Daggoth and Computer owned.
    • Player 15: Dominion and Computer owned.

    I have nothing under Game Attributes.

    My Game Variant is:

    http://i417.photobucket.com/albums/pp256/admielke/Starcraft II/ODM35.png

    Posted in: Miscellaneous Development
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    posted a message on When I go to publish I get this error (Help)

    When I go to publish I get this error:

    http://i417.photobucket.com/albums/pp256/admielke/Starcraft II/ODM34.png

    I think I know what's wrong but don't know how to fix it.

    I've published this before but had 2 problems: teams weren't displayed properly, and players couldn't select any of the colors.

    I clicked "Locked" when I went to first publish.

    When I went to make a minor revision it gave me that error.

    The problem is I clicked "Locked" making it so minor revisions impossible.

    I did however make a backup copy before I first published it like tool tip said. It gives me the same error.

    Should I try to rename the file making an entirely new map?

    Posted in: Miscellaneous Development
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    posted a message on Publishing Problem

    @admielke: Go

    Fixed!

    Posted in: Miscellaneous Development
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    posted a message on Publishing Problem

    When I try to publish my map it shows me this:

    http://i417.photobucket.com/albums/pp256/admielke/Starcraft II/ODM32.png

    How do I fix this? I've read Blizzard's FAQ about this and all it says is I need to publish the mod first, but it doesn't talk about how to do it. How can I?

    Posted in: Miscellaneous Development
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    posted a message on Error: End of an Array

    @s3rius: Go

    I think I may have figured it out.

    I made all local variables into blanks then set them inside the trigger. It hasn't given me an error.

    So it might be hard to get a screenshot. I might have one laying around from earlier...

    Here it is but the trigger would be the "SCTHero" trigger (it's an old screenshot):

    http://i417.photobucket.com/albums/pp256/admielke/Starcraft II/ODM16.png

    Posted in: Triggers
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