I made a map technically 2560x2560 by making all models 10% their original size. Be careful and reduce their movement speed and weapon range as well. Textures look a bit odd as well. Also, it crashes the game often. Try to only do 50% or no lower than 25% scale.
I've been searching for a tutorial to make this specific weapon. What I want this weapon to do is launching a Point Defense Drone in a strait line at a range of 12. When it's floating it moves at about a speed of 2.0 and will attack dealing 5 damage every second. If you have a question just ask.
I'm wanting to combine ShapeMoneyBag and Gas Canister Glow. Reason is my map has 3 sets of gear and they're color coded (violet, cyan, and red) and want when an item drops of either gear set to have the corresponding glow color.
Was going to ask for you to make an icon that shows a marine's hand releasing a drone but made it myself.
I do have one other question. How do you make that background glow? If you could put a glow (yellow, orange, red, green, cyan, blue, and purple) behind this icon that would be great.
How do I fix this? I've read Blizzard's FAQ about this and all it says is I need to publish the mod first, but it doesn't talk about how to do it. How can I?
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Ran a test run of my map and got an error:
Only thing is I have no triggers with the word "Melee" in them, or am I mistaken that this error not referring to a trigger? Please help.
Thanks,
admielke
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I made a map technically 2560x2560 by making all models 10% their original size. Be careful and reduce their movement speed and weapon range as well. Textures look a bit odd as well. Also, it crashes the game often. Try to only do 50% or no lower than 25% scale.
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@DrSuperEvil: Go
How would I make it go in a strait line?
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I've been searching for a tutorial to make this specific weapon. What I want this weapon to do is launching a Point Defense Drone in a strait line at a range of 12. When it's floating it moves at about a speed of 2.0 and will attack dealing 5 damage every second. If you have a question just ask.
Thanks,
admielke "Lablamb"
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@Chiquihuite: Go
Figured I'll do that.
Thanks, admielke "Lablamb"
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I'm wanting to combine ShapeMoneyBag and Gas Canister Glow. Reason is my map has 3 sets of gear and they're color coded (violet, cyan, and red) and want when an item drops of either gear set to have the corresponding glow color.
Thanks, admielke "Lablamb"
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@admielke: Go
Skip my last 2 request. Figured it out using Paint.NET program.
Just made this icon for my defibrillator.
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@admielke: Go
I'd also request a Rocket Launcher icon (with orange glow if you can) using this image:
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Thanks for helping all of these people Adelios!
Was going to ask for you to make an icon that shows a marine's hand releasing a drone but made it myself.
I do have one other question. How do you make that background glow? If you could put a glow (yellow, orange, red, green, cyan, blue, and purple) behind this icon that would be great.
Thanks, admielke "Lablamb"
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I'm trying to make my Game Lobby look like this and I heard you do it through Game Variants:
I've read through a tutorial but it didn't explain anything.
Could someone tell me how to go about making my Game Lobby like the image?
Thanks,
admielke "Lablamb"
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I have 8 total players.
I have nothing under Game Attributes.
My Game Variant is:
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When I go to publish I get this error:
I think I know what's wrong but don't know how to fix it.
I've published this before but had 2 problems: teams weren't displayed properly, and players couldn't select any of the colors.
I clicked "Locked" when I went to first publish.
When I went to make a minor revision it gave me that error.
The problem is I clicked "Locked" making it so minor revisions impossible.
I did however make a backup copy before I first published it like tool tip said. It gives me the same error.
Should I try to rename the file making an entirely new map?
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@admielke: Go
Fixed!
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When I try to publish my map it shows me this:
How do I fix this? I've read Blizzard's FAQ about this and all it says is I need to publish the mod first, but it doesn't talk about how to do it. How can I?
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@s3rius: Go
I think I may have figured it out.
I made all local variables into blanks then set them inside the trigger. It hasn't given me an error.
So it might be hard to get a screenshot. I might have one laying around from earlier...
Here it is but the trigger would be the "SCTHero" trigger (it's an old screenshot):