Try searching "Harbingers" instead.
Okay, so I tried the first mission and a little bit of the second. It's kind of average so far. The plot could use more depth and a better presentation, and the gameplay is sort of repetitive and not very challenging. The first mission is ridiculously short and easy; I was able to complete it by mostly A-moving my troops around. The terrain is decent but unspectacular: my only real gripe with it is the floating islands that sometimes blocks your vision of the battlefield.
Overall, this feels more like a standard SC1 campaign; not bad, especially if it's supposed to be your first effort, but nothing special either.
Now for the nitpicks:
- Remove the greyed-out StimPak icon in Episode I if you're not to make the upgrade available. - Don't make sandbags belong to the computer; my troops automatically attack them as if they were hostile structures. - If you don't plan to allow the player to produce Reapers, than you should disable their speed upgrade in the Tech Lab. - If your enemy is the Dominion, why is their color brown and yours red? Shouldn't it be the opposite?