• 0

    posted a message on Getting people to join my map

    good idead, thank you guys i gonna do all of that ;)

    Posted in: General Chat
  • 0

    posted a message on change the picture/tooltip of ressources

    hi can i somehow change the picture and the tooltip of the ressources?

    i have mineral, vespene and terrazine at the top right of my UI. But i want to change the button of vespene.

    how can i do that?

    thx

    Posted in: Data
  • 0

    posted a message on Localization issues

    hi, i have a really big problem. it´s my first map so i´v been working on that from the beginning. i created it with the german editor first time, but then i continued working on the map on my laptop with the english version. then when i played the map with the english version, all the text was xxx/yyy/value instead of the text. i fixed this by opening and clicking ok every single text trigger in the game. so all the text was readable in my english version , too.

    but when i play this map with my brother, who has still the german version, all the text is xxx/yyy/value.

    can i fix this?

    i made a second map with my english version from the beginning and he can read all the text...

    Posted in: Miscellaneous Development
  • 0

    posted a message on Getting people to join my map

    hi, i know there is a lot of discussion here about the crappy popularity system and i totally agree.i hate that system. there are a lot of bad maps being ultra popular and cool not so popular maps are impossible to play, because noone joins. there was a map about artifact hunt i really liked to play, it was clever, i ít was fun.. and it disappeared after 1 weeks maybe because there were not 1 million units dying so people think its not funny enough... now i cant play because noone likes to join...

    some days before i published a map which is funny and even simple to play. i think (people could like that map, but there is no way people get attended to my map. what can i do? how do people boost their maps? or are there any tricks i get people to get interested in my map?

    is there a sc2 mapster plan for playing or testing new maps from the forum to support maps from here?

    Posted in: General Chat
  • 0

    posted a message on my upgrades behave strange

    hi, there is something really strange. i created 4 upgrades with their own button and so on. everything works finde and the costs work fine too, but only 2 of the upgrades show their cost as tooltip. i dont understand that, because i made them all the same way, but only 2 of them show their cost and the other 2 not...

    does anyone have an idea?

    Posted in: Data
  • 0

    posted a message on activate a behavior

    wow thanks a lot, thats a very good point to start. i try to figure it out the validator for the killing thing, and if it doesnt work, i have no problem to use the low on health validator. so i gonna rename my behavior from "rage" to "fight for your life" :)

    Posted in: Data
  • 0

    posted a message on activate a behavior

    hi, is it possible to activate a behavior when the unit kills another unit? or when the unit is low on health? or the unit is damaged?

    can i set this in the data editor or do i have to use trigger for that?

    Posted in: Data
  • 0

    posted a message on how to create a slow spell like in wc3?

    wow thanks, thats a really good explanation for a very complicated thing... and yes the data editor IS fucking complicated...

    and lol Quote from Eiviyn: GoSome people say the sc2 editor is too complex. Clearly they just suck!

    Posted in: Data
  • 0

    posted a message on disable control

    hi, is there a trigger to disable the control of a player? like in a cutscene its not good if the player can control his units.

    or can i "stop" the game, but not the running triggers?

    thx

    Posted in: Triggers
  • 0

    posted a message on how to create a slow spell like in wc3?

    hi, how can i create a slow spell like in wc3? so i do a spell and another unis movementis slowed down?

    thank u

    Posted in: Data
  • 0

    posted a message on need help to create a certain spell

    hi, i want an ability / or behavior which gives a unit a damage bonus for lets says 3 seconds whenever the unit takes damage.

    so another unit hits my unit and boom , big damage boost.

    any idea how to do that?

    Posted in: Data
  • 0

    posted a message on Dance animations

    no chance? so they cant just use the animation of the space marine? :( which units do have a dance animation? where can i see which animations units have?

    Posted in: Data
  • 0

    posted a message on Dance animations

    hi, i want that my civillians or colonist units dance. how can i do that? i already tried to do a trigger "play dance animation, but they dont move" :(

    Posted in: Data
  • 0

    posted a message on Editing Doodads and blocking air units paths

    hi i have 2 questions:

    1) how can i edit doodads in the data editor? there is no doodad tab...

    2) is it possible to block the way of air units? normally they can fly everywhere, while ground units get blocked by cliffs , buildings, and so on. is there a way to create an invisible wall for flying units? and is it possible to use doodads for that too?

    thx

    Posted in: Miscellaneous Development
  • 0

    posted a message on I created a map and i only got this t-shirt...

    ...ok seriously. I created multiplayer map and published it. It worked fine when i played myself, but now i need to check with human people. the problem is noone wants to join my map when i open it. how can i test it? in wc3 there was also someone who clicked on a funny game name and joined just to try it.

    how does even cool maps start? when noone plays your map, you get no popularity , so .... noone will recognize you and noone will play your map.

    Posted in: Miscellaneous Development
  • To post a comment, please or register a new account.