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    posted a message on A Haunting

    Ah okay then :)

    Posted in: Project Workplace
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    posted a message on A Haunting
    • COUGH* Small Leak *COUGH*
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    posted a message on A Haunting

    Yeah, it's definetly recommended, i'll add something explaining this on the loading screen or instructions.

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    posted a message on A Haunting

    I might do that Moza, and my lighting is fine.... I've never had that problem, maybe its your Gamma?

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    posted a message on A Haunting

    So then it hides everything! And you cant get any abilities mixed up with the keys to use for the game, and it looks better..

    Thats a nice idea, but thats old school silent hill style, everyone dosent like that style of movement

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    posted a message on A Haunting

    I'm glad you liked it! Now for the Answers..

    "Maybe if you add some more environmental sounds and some visual variety, the mood would be improved. Floating dust clouds. Wind blowing through trees. Small animals jumping out from cracks in the wall. Stuff like that. Maybe a soundtrack playing with very dark undertones in certain places to amp up the tension. "

    I will be adding in atmospheric sounds and all sorts, just to make you feel nervous and creepy.

    "The most annoying thing was the movement. I got frustrated many times just trying to get the guy to walk where I wanted him to go. He needs to take shorter "strides." Also, I think if you made it so objects could be interacted with using the mouse, it would be a lot easier to progress through the game."

    The WASD movement system will be fixed, thats up there on the to do list, with the Mouse-Interacted objects, unfortunatley i cannot do that due to the game running in Cinematic mode..

    "An inventory and journal would be nice too, to keep track of where you've been and what your current objective is."

    Funny you said this, i will be adding this feature in, definetly! You have to find the map first ofcourse, but a record of the riddles will be incorporated.

    "Will you eventually support game saving?"
    I certainly will look into it.

    "I ran into a glitch where when I entered a room (specifically the one with the metal racks and the hole in the wall with that one guy's body.) My guy began clipping through the walls. I actually left the room by walking through a wall and got stuck out there. That's where my testing came to a close. "

    I will look into that glitch, also.. you should of pressed 'E' again, when looking through the crack in the wall.... then again :) *Evil Grin*

    Thanks for your feedback BasharTag, i will be remaking the house anyway to be less... clippy, and release DemoV2 hopefully within the next month or so, and hopefully include some of these features!

    Posted in: Project Workplace
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    posted a message on A Haunting

    Okay, Uploaded onto NA.

    Posted in: Project Workplace
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    posted a message on A Haunting

    Hey BasharTeg,

    I am uploading the fixed Demo to NA now.. (it Fails 80% of the time) So you may need to be patient...

    As for your feedback, i know the cameras are a bit off, but i am in the progress of Remaking the House, and fixing the camera systems inside (I feel the rest are fine outside and in the backyard, same as the attic) and the WASD controls will be fixed in DemoV2.

    I like the idea of the timer, but the Regions do not overlap, if they did, it becomes more confusing and bugs even more. And your last comment about the in danger part..... There is a reason for the Flashlight On and Off, but it wont be in the house.

    Hopefully it will complete very shortly....Hopefully..

    Posted in: Project Workplace
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    posted a message on A Haunting

    Thanks for your feedback Outsider, in the future you will need to use the flashlight.. And did the map really scare you? i'm guessing in the Bedroom? The Shed?...

    I'm remaking each floor, hopefully making it alot easier to move around, and bigger so the use of Cameras can be more Limited or spaced better.. the reason certain rooms are empty-ish is because in the Demo is just that, a demo... i'll be adding a few things here and there and maybe maps when you reach a new area.

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    posted a message on A Haunting Demo TEST

    Don't worry, the WASD movement will be fixed, and with the camera issues, its impossible to make it smaller due to the fact that if i made it less, i'd have the make the house smaller, and it took ages to make a single floor. I'll fix that door upstairs though... Definetly.

    I'm glad it scared you Moza :) Thanks

    Oh and in the "Shed", on the left hand side you can see a small light, press E on it.... and Keep pressing E after each Cinematic :)

    Posted in: Map Feedback
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    posted a message on A Haunting

    New Updated Demo will be uploaded to SEA, NA and EU (EU waits until Mozared is able to Publish it)

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    posted a message on A Haunting Demo TEST

    Project thread created, heres the link: A Haunting Project

    Posted in: Map Feedback
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    posted a message on A Haunting

    Have a go at it Lonami!..

    Edit:
    I hate youtubes Lag... It sucks..

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    posted a message on A Haunting

    http://img196.imageshack.us/img196/2563/profileheaderimage.jpg

    You, an experience paranormal investigator, will be exploring a very haunted house in the middle of an abandonded town. it is the only house that is standing. All electricity has been taken from the area some time ago, so all you have is a single flashlight.. Enjoy

    ModDb Page (Better Videos)


    YOU CANNOT PLAY THIS MAP ON A LOW QUALITY
    ALL VIDEO SETTINGS MUST BE ON MEDIUM OR HIGHER


    The map is a single player Adventure Horror. you take the role of a Enthusiastic Paranormal Investigator who is investigating a particular house is an abandoned town.
    You use WASD to control him, you can press E to interact with objects and use F to turn off your flashlight. Weirdly enough, there are letters on locked doors. Written on these letters are riddles, which gives you some sort of idea where the Key for the door may be. Answer more riddles, you get more keys, and a door may need more than 1....

    A Horror Adventure, Yes the map is a horror map, there are sounds that can be heard and things you can see.. Though silent as can be, it can be very unnerving exploring the town and uncovering its secrets..

    Later on in the game, you may come across some... 'Things', that are attracted to light.. Noone knows where they'll be.. but you MUST turn off your flashlight, as there senses are blocked in the darkness, but walking the town for years now, they know where to go... Be careful, they can open doors...


    EARLY TEST VIDEO



    DEMO WALKTHROUGH



    PUBLISHED LOCATIONS


    The map is currently published on SEA, NA and EU (Thanks to Mozared), although only a Test version of the DEMO it is still playable and all bugs will be Fixed and i will be releasing a Demo v2 later on with everything fixed.


    KNOWN BUGS


    • Camera Angles can be confusing at times
    • WASD movement is a bit iffy
    • By the Downstairs Staircase is bugged, you can walk through a wall, but you need to press E to go upstairs

    FEEDBACK


    Any feedback would be great for this map as it will help the development process and make it run smoother, making the release for the next version faster, thank you.

    Posted in: Project Workplace
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    posted a message on A Haunting Demo TEST

    Thanks for the feeback guys, i will leave the TEST document up there for everyone to play until i can release a Demo v2 and hopefully try and fix everything!

    Posted in: Map Feedback
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