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    posted a message on Battlestars Domination

    @fvil: Go

    I also had problems to find testers for my mod. But i used the ingame lobby chat alot and found some ppl that testet it for me :)

    Posted in: Map Feedback
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    posted a message on Trigger Optimizing?

    Hi is there a way to see if i need to optimize some of my triggers? I have some large ones that fires every 1 sec. And can triggers effect your frame rate in anyway?

    Posted in: Triggers
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    posted a message on Quake Mod: Need Testers

    So i added a video for you to see. Shows a fast ffa deathmatch game.

    I still need testers.

    And how do i change my headline? Didten see that option under edit?

    Posted in: Map Feedback
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    posted a message on Quake Mod: Need Testers

    Hi i been working on a Quake like mod in Sc2 view for some time now. And the few. ppl i have had test it said it was very good.

    So before i make more videos from it and put it out to the public to be played. I need some more ppl. to test it and try some games with me to find bugs and good ideas.

    Its not public. So i will have to invite you to the game. So PM me. or add me ingame (kongkim.199) Or get me on msn: kongkim(a)kong-kim.dk

    A littel test video :)

    Embed Removed: https://www.youtube.com/v/TURxZUsz_MM?fs=1

    I will be home all day the next days :)

    Hope someone will help. kongkim.

    Posted in: Map Feedback
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    posted a message on Item Ground Light?

    Hi i have this item (unit) on my map "PickupChronoRiftCharge" But i have changed its color to red. But it make a green light on the ground. How do i change that to red?

    Posted in: Data
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    posted a message on Doodads Omni lights?

    Thx my settings was on medium :)

    Posted in: Miscellaneous Development
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    posted a message on Doodads Omni lights?

    Ok.. I tried to set some Doodads Omni lights. But nothing happens?? What am i missing?

    Posted in: Miscellaneous Development
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    posted a message on Map Show off.

    Thx all :) Will use your ideas especially that with flyring around with a banner over NY ;)

    Posted in: General Chat
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    posted a message on Map Show off.

    Hi if i made a new mod and i will show it off to as many ppl. as possible.. what is the best way to do this?

    Just make some videos and SS. and put it all in a new port under map feedback? Can also see you can make a blog in here?? Or maby and how to make it as a project?

    So what to do to get most ppl. to see it and comment it and try it? :)

    Posted in: General Chat
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    posted a message on Trigger Mod?

    Works like a charm :) Thx.

    Posted in: Miscellaneous Development
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    posted a message on Trigger Mod?

    Hi all.

    Can you make a trigger mod like you make data mods that is uned in every map using that file???

    I have alot of maps using the same triggers. But if i change someting in one i will need to change it in every map? Is there a easy way to change it in all maps at once?

    Posted in: Miscellaneous Development
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    posted a message on Minimap Attack Blink?

    @Builder_Bob: Go

    Ok. thx again :)

    I just turned the blink color orange. :) But if anyone know how to turn off the blink off plz. let me know :)

    Posted in: Data
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    posted a message on Minimap Attack Blink?

    @Builder_Bob: Go

    Hey thx.

    It work in away :) My blue team now blink to black and not red? But the red team do nothing? They keep red all the time. So in someway i need both blue and red to blink to a 3th color. Or non of then to blink. :)?

    Posted in: Data
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    posted a message on Minimap Attack Blink?

    Hi is there a way to turn off the blinking on if a unit is attackt on the mini map??

    I have alot of red and blue dots on the mini map but when the blue units is attacket they turn red and i cant see what is what? :D So how to do that?

    Posted in: Data
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    posted a message on Set Catalog Ability?

    @Kueken531: Go

    Yah i tryed it :(

    I still get 00:00:10.81 Trigger Error in 'gt_TestBox01_Func': TriggerDebug/ErrorCatalogFieldNotWritten

    Posted in: Triggers
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