How can I make it so that the ghost snipe ability will automatically be used once a target gets in range? I tried turning on autocast, but that didn't work.
New theme fails. Needs much more blue. Much much more blue. I almost thought I had gone to a Diablo III forum accidently. Also, my SC2Mapster Forums link near the top covers up the title of this thread.
I duplicated the Battlecruiser and the actor, weapon, weapon effects, turret, etc. but the duplicate fires its lasers from directly below the ship. How can I get it to fire from the points on the ship?
How can I give a marine (with shield) changeling an attack? It already has the weapon, so I added the attack ability, but I guess I have to do something else too.
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@Ultimaswc3: Go
Open the Campaign mod and look at the Raynor sniper's radar. I think that did it.
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@shardfenix: Go
Ok, how do I check the autocast range and filters?
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How can I make it so that the ghost snipe ability will automatically be used once a target gets in range? I tried turning on autocast, but that didn't work.
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Thank you.
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bump
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How can I queue a unit in a barracks with a trigger?
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New theme fails. Needs much more blue. Much much more blue. I almost thought I had gone to a Diablo III forum accidently. Also, my SC2Mapster Forums link near the top covers up the title of this thread.
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I duplicated the Battlecruiser and the actor, weapon, weapon effects, turret, etc. but the duplicate fires its lasers from directly below the ship. How can I get it to fire from the points on the ship?
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Still can't quite figure it out, but I don't really care now, since the changeling was moved (yet again) back to the infestor.
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Well, if I'm looking at the right thing, it has all of the event stuff, but the ones related to attacking are grayed out.
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How can I give a marine (with shield) changeling an attack? It already has the weapon, so I added the attack ability, but I guess I have to do something else too.
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Ah, many thanks. I must be blind or something XD
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Hmm, I can't find an "External" flag/checkbox in the Arm Magazine ability.
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How can I make a weapon launch a broodling unit like the Brood Lord does without having broodlings escort whoever uses the weapon?
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How would I permanently change a unit owner with a modify unit effect?