So I have this unit with a behavior that creates a Unit with create unit effect after it dies. How do I detect when the unit is created and set that unit to a variable? I've tried Unit is Created event with the Behavior set to any, but (Behavior that created unit) is not returning anything.
I've flagged it as 'Allow Movement' and 'Transient'. It won't interrupt movement but it won't be auto casted unless its not moving. the only Validator is 'Pathable'.
Edit:
Fixed it by changing Auto Cast Range from zero to 50.
Ok I found the issue. the Unit isn't casting the order while moving, but if their is units Queued up it will spawn just fine. is there any way to fix this?
I've got a unit with the ability to train units automatically, but once it starts moving it stops training units until it stops again. How do I fix this?
I need to move the kill count, Equipment, and rank in the InfoPaneUnit. I've tried moving EquipmentPanel, but it only can move up and down, not left or right.
I'm trying to make the Info Aligned to the left like for the name and type.
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It has a few other things, haven't opened it in awhile.
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So I have this unit with a behavior that creates a Unit with create unit effect after it dies. How do I detect when the unit is created and set that unit to a variable? I've tried Unit is Created event with the Behavior set to any, but (Behavior that created unit) is not returning anything.
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dump
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How Exactly do I do that? step by step please.
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I have a Unit with Veterency Behavior and it can train units. how do i get the experience to transfer over to the trained unit?
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I was going to enable it with a Veterancy behavior.
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How do i disable a ability so when a unit levels it won't be enabled again and I wouldn't have to disable it with every level.
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I've flagged it as 'Allow Movement' and 'Transient'. It won't interrupt movement but it won't be auto casted unless its not moving. the only Validator is 'Pathable'.
Edit:
Fixed it by changing Auto Cast Range from zero to 50.
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How do i add a cooldown?
I'm getting a 'must target unit' error.
it works at the start of the map then stops when i move the unit and won't work again.
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Ok I found the issue. the Unit isn't casting the order while moving, but if their is units Queued up it will spawn just fine. is there any way to fix this?
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I've Added Queue (1) and flagged it as passive and it still doesn't train while moving.
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I can't access the editor right now but i'm pretty sure my unit doesn't have a queue ability. The build time is 0.
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@Swifteg:
The Train Ability doesn't have "Allow Movement" Flag.
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I've got a unit with the ability to train units automatically, but once it starts moving it stops training units until it stops again. How do I fix this?
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I need to move the kill count, Equipment, and rank in the InfoPaneUnit. I've tried moving EquipmentPanel, but it only can move up and down, not left or right.
I'm trying to make the Info Aligned to the left like for the name and type.