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    posted a message on Team Tier Three Looking For Members!

    I regret to announce that XDretsamtovip has been removed from the team for trying to fake another account onto the team while still having his original account active as well as making many comments on why I should be removed as leader despite it being my team and then trying to take over despite statements on why I haven't been on in recent times.

    On a positive note, if you are into Melee maps, then here is the place to be, along with people who are working on custom maps, we are looking for people with melee experience as well!

    Posted in: Team Recruitment
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    posted a message on Team Tier Three Looking For Members!

    Tier Three is a team that will be working on a variety of projects. Some projects that we'll be working on are Spectre Wars, (finishing) The Desert Station, and additional projects that the team may think of. The necessary positions we're needing as of now are:

    - 2 Terrainer (1/2 Position Filled, TheAhlias)

    - 2 Triggers (1/2 Positions Filled, XDretsamtovip)

    Additional positions that may be filled up later:

    - 1 Cinematics

    - 1 Models/Buttons/Etc.

    - 1 Stories

    Please check out our Forum to apply. If all of these positions get filled or you're not good at anything that is available that is fine. Join anyways! We hope to see you in Tier Three!

    Posted in: Team Recruitment
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    posted a message on Project VECTOR (TPS)

    Just curious, how did you change the base color of the Spectre model to white? I'm confuzzled :?

    Posted in: Project Workplace
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    posted a message on Got any cool ideas for Murloc Marine?

    I was trying to use him in one of maps, but he is really "jumpy" as Keyeszx puts it. And it's very annoying when you're trying to talk to someone, and you're shooting at them. So I'll probably change it out.

    If you want to do something with it you'l probably want to make most of his animations play only when he does certain things.

    Posted in: General Chat
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    posted a message on Weekly Terraining Exercise #9: Canyon Ambush
    Quote from Eltonbrand: Go

    Here's a little submission I put together in a few hours: Not an ambush you say? Well, all is not as it seems....

    Sweetness :D

    Posted in: Terrain
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    posted a message on Do map makers play their maps?

    I know Eckonovkol does, I should know, he's on my friends list :) He has like 200 (I think, I haven't checked in a while) custom games. I'm assuming that most of those are SotIS but I can't check right now. I've been meaning to play a game with him, but haven't gotten around to it.

    Posted in: General Chat
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    posted a message on The Desert Station (An SC2 Map WIP)

    New pics are out, check the map page for details!

    Posted in: Project Workplace
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    posted a message on No UNITS allowed

    If you want units to be there but not be accesible, put them in first and then put pathing around them. Or suround them with it (this can be bypassed with certain abilities however).

    Posted in: Terrain
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    posted a message on Building a motion tracker spell?

    You could make a copy of their abilities and change the behaviors to not detect buildings.

    Posted in: Data
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    posted a message on Preloaded Medivac units
    Quote from gleo8592: Go

    Hey Guys, I'm trying to make a map where instead of building individual ground units you choose between types of medivacs to purchase which comes loaded with units. For example, an assault medivac would be built with 6 marines and 2 marauders already inside them etc. Is there any possible way to do this in the map editor? Thanks, Gleo

    Check out some of the campaign missions (IE Agria or the first mission) since they do that, it'll probably be there.

    Posted in: Miscellaneous Development
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    posted a message on CRC - Haunted Temple

    Looks cool :)

    Posted in: Map Review
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    posted a message on CRC - Partycraft

    As soon as I saw this I was like LOL, I know how this is gunna go... it went exactly as predicted, once I finally get my map out, you'll be reviewing my map for minigames ;)

    Edit: That was the worst grammar I have ever used, my apologies, please pardon me.

    Posted in: Map Review
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    posted a message on The Desert Station (An SC2 Map WIP)

    I just added a factory area that will feature a vehicle making minigame :)

    Posted in: Project Workplace
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    posted a message on The Easter Egg Screenshot thread

    The Castanar TV ting actually has two variations that show the video of Dustin getting his free couch, and another one which I'm not sure of.

    Posted in: General Chat
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    posted a message on [Project] Battlefield: Starcraft

    I one thought of an idea like this, but if I were to make it, I would have added a "Titan Mode" like BF2142 using the battlecruiser as the Titan. Just a suggestion ;)

    Posted in: Team Recruitment
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