Hmm I think you should change the Weapon - Arc to 0. The unit doesn't have to turn when it's 360. Also the unit should be able to turn when underground to make it work.
hehe Goodluck with that. Also I forgot to welcome you on to SC2Mapster. Welcome to SC2Mapster. You can find Tutorials in the Tutorial section if ya wanna know how to do something. Or you can look in the Archives of SC2Streamster(SC2Mapster stream) and if you want to watch something live just check This Topic.
You should change the Event: Dialog - Any Dialog Item is used by Player Any Player with event type Clicked to Changed value or something. Or if you want to be sure change it to Any. Because when you click an List item the value of the Pulldown changes. Also Why U no use Switches (Screams) my eyes! =3
Thank you my good sir, that did the job. I did fiddle around with the Movers a little and forgot I had the Fly mover to Glider or something. Thanks for the fix Zealnaga =3
If you set the Behaviour: Resource Drop Off to minerals it will gather minerals by it's own and not return to another drop off point. I've made an unit that does that. Just make sure you change the Range(to 3 - 5) on the Gather Ability because Structures can't move. =3
Unfortunately that doesn't work for some reason. I also got a weird Camera bug when you remove all cliff's on the map, the camera goes way up in the air and also messes with unit height in the game. I'm realy confused why it's doin this. It's almost if it's an bug in the Editor.
I got a problem with unit heights that I can't figure out how to fix it. The problem is that when units(Like air units) their height drops significantly for some reason. Does anybody know why it's doing this. I've tried adjusting the base height and the height field, but that doesn't seem to help. Much appreciation if I would know what the problem is. =3
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SPAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAACE !
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Hmm I think you should change the Weapon - Arc to 0. The unit doesn't have to turn when it's 360. Also the unit should be able to turn when underground to make it work.
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Looks realy pollished map making, but I guess it takes quite a while to draw everything from the template.
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Ooo Shiny O.O
Thank u my good sir for the Tutorial, and for the Styles types =3
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hehe Goodluck with that. Also I forgot to welcome you on to SC2Mapster. Welcome to SC2Mapster. You can find Tutorials in the Tutorial section if ya wanna know how to do something. Or you can look in the Archives of SC2Streamster(SC2Mapster stream) and if you want to watch something live just check This Topic.
Can I haz cake noaw ? \o/
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You should change the Event: Dialog - Any Dialog Item is used by Player Any Player with event type Clicked to Changed value or something. Or if you want to be sure change it to Any. Because when you click an List item the value of the Pulldown changes. Also Why U no use Switches (Screams) my eyes! =3
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I guess u started making a Dota type game since you included some Icons for 5 spells?
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So is it on EU or US and what's the game about for new people? =3
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Hmm Why is time different in every country?! ლ(ಠ益ಠლ)
Guess I watch the recordings then and also thx Dogmai =3
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Thank you my good sir, that did the job. I did fiddle around with the Movers a little and forgot I had the Fly mover to Glider or something. Thanks for the fix Zealnaga =3
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Have you tried making one from This tutorial?
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If you set the Behaviour: Resource Drop Off to minerals it will gather minerals by it's own and not return to another drop off point. I've made an unit that does that. Just make sure you change the Range(to 3 - 5) on the Gather Ability because Structures can't move. =3
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Unfortunately that doesn't work for some reason. I also got a weird Camera bug when you remove all cliff's on the map, the camera goes way up in the air and also messes with unit height in the game. I'm realy confused why it's doin this. It's almost if it's an bug in the Editor.
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I got a problem with unit heights that I can't figure out how to fix it. The problem is that when units(Like air units) their height drops significantly for some reason. Does anybody know why it's doing this. I've tried adjusting the base height and the height field, but that doesn't seem to help. Much appreciation if I would know what the problem is. =3
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@progammer: Go
Advance wars, one of my fav games of all time =D