((Unit type of (Triggering unit)) is Hero) == true)) works perfectly
edit: cause its late
they both work perfectly. i thought i tried all of the player group combinations but i guess i skipped that 1. thanks a lot!
If i disable one condition, or the other, it wont work. but if i disable both of them it does work. so that means both of the conditions i made are wrong (also note: i found a work around by using dummy abilities but i want to know what im doing wrong here)
im trying to make it so the trigger only fires when a player from one specific player group (representing a team) puts a hero class unit on the region
im not great at working w/ requirments yet, all i can manage to do is turn the ability off (the icon dissapears) and stays off untill i remove the requirement. can someone help?
for the one you linked, they added an extra step after the beta. you need to copy the marine model (apparently it did this for you in the beta) and then attach the model to the actor via the model option in the actor's options
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try changing something in these new zerglings(anything at all in the data editor) then try to delete them
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1) for the first one, edit the barracks build ability in the data editor and you can add in the medic.
2) probably, by giving it the barrack's build ability, and a button to build marines in its command card
3) give the unit the build ability and adding in a button to its command card
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i can help test most afternoons-nights Minosha||476||US
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@Krakarn: Go
((Unit type of (Triggering unit)) is Hero) == true)) works perfectly edit: cause its late they both work perfectly. i thought i tried all of the player group combinations but i guess i skipped that 1. thanks a lot!
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If i disable one condition, or the other, it wont work. but if i disable both of them it does work. so that means both of the conditions i made are wrong (also note: i found a work around by using dummy abilities but i want to know what im doing wrong here)
im trying to make it so the trigger only fires when a player from one specific player group (representing a team) puts a hero class unit on the region
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im not great at working w/ requirments yet, all i can manage to do is turn the ability off (the icon dissapears) and stays off untill i remove the requirement. can someone help?
0
for the one you linked, they added an extra step after the beta. you need to copy the marine model (apparently it did this for you in the beta) and then attach the model to the actor via the model option in the actor's options
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will you write a little tutorial on how to implement it? (something a little more in depth plz)
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how do i make a requirement of an ability, where you can only use the ability if you are in 'region 1'