Quote from ImperialGood: Go
WHY YOU DO THIS BLIZZARD?!
Because it is pretty obvious? Just look at the native declarations and it all makes perfect sense.
Well, I eventually found it and then some guy answered my question after I found the answer XD. Maybe my instructions were too long though and he thought his answer would be better, which makes sense. I wouldn't say it's very obvious to have one small blue parenthesis though. At least not obvious for a new guy like me.
Also, I thought replacing the existing orders did overwrite the existing orders? Thanks for the heads up, I'll have to look into this overwrite existing orders thing instead if I find some bugs in my current implementation.
Disabling attack is also a clever suggestion. I might use that some situations. Right now, it's just working by issuing my unit a move every second. Feels kind of messy without a behavior to do it, but it seems to be working in the little testing I've done so far.