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    posted a message on Annoying Site Operation Bug?

    Bump

    Posted in: Data
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    posted a message on Help with revive trigger. Behavior Hero Death Prevention Revive System

    It depends on how the behavior is applied.

    If it applied on when the unit "dies" and it receives the behavior, I think you might to use the activate state.

    If it is removed when the unit "dies" then you have to use the deactivate or destroy state.

    Any will also work but then it is too violate to work with.

    Again, check how the behavior is applied

    Posted in: Triggers
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    posted a message on Annoying Site Operation Bug?

    Ok so I removed the explicit rotation site operation and it began moving with the marine ... I am not sure what I am doing wrong with the rotation data so here is an image of it.

    WTTFFFFFFFFFFFF

    Posted in: Data
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    posted a message on Annoying Site Operation Bug?

    Second problem in a day with the data error qq. This time I am working on attaching a barrel to the weapon of a marine and having it move it around. It works perfectly except that I made it in a mod file. Everytime I boot up a map using the mod file, the Site Operation bugs and the attached model will not move with the marine. However, there is a strange fix where all I have to do is open Host Site Operations and click ok with no changes and it will magically work in the editor.

    However, when I play the map, it doesn't work so I am stumped ....

    Posted in: Data
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    posted a message on Calldown Ability Effect Instant Not Working

    Oh wow ... That worked perfectly! Thanks man.

    Posted in: Data
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    posted a message on Calldown Ability Effect Instant Not Working

    I made it like so it spawns at the caster.

    Posted in: Data
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    posted a message on Calldown Ability Effect Instant Not Working

    Hello everyone, recently, I duplicated the calldown mule ability and instead of creating mules, it creates marines. However, the problem I am having now is that I tried to make an effect instant ability not an effect target ability. When I did, it gave me an error stating "Please select target unit". I then attempted to fix this by changing the targets to none instead of target unit/point and now the ability doesn't even work now. I am wondering what is going on.

    Posted in: Data
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    posted a message on What is actor scope?

    woa .... that is quite complicated. I think i will leave the trigger alone for now ... But thanks for the help :D

    Posted in: Triggers
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    posted a message on What is actor scope?

    What is the purpose of the trigger for the creation of an actor scope then? ....

    Posted in: Triggers
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    posted a message on Weird Terrain issue

    @Telthalion: Go

    Thanks for the solution! Don't know why blizzard likes to screw with the mar sara tileset so much, though :/

    Posted in: Terrain
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    posted a message on What is actor scope?

    This may sound like a data question but there is a function in the galaxy editor where you can create an actor scope, which sounds great as I read it as you are able to create actors and add them to a group but the problem is that I don't know how to add recently created actors to the group so I am confused as to what is the purpose of the actor scope ... ?

    Posted in: Triggers
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    posted a message on Weird Terrain issue

    dewda

    Here is a clearer image of the issue. Also, this only happens on the mar sara tileset so I am extremely confused at what is going on.

    Posted in: Terrain
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    posted a message on Weird Terrain issue

    lol

    As shown in the image, I have this extremely weird terrain issue where the terrain will not completely blend and cause issues with the creation of those vertical pods. Is it a bug or I am doing everything wrong.

    Posted in: Terrain
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