Will you guyz play this friday Banana Cheaters and Nexus Hindrance Wars? If yes, let me know, I want to watch :)
I think we'll try Nexus Hindrance Wars maybe Banana Cheaters don't know. Always depends on the player count and what people want to play and what map tests we're going to do...
Don't know if you'll be able to watch since I have no idea if someone with streaming capabilitys will be there.
Get yourself an EU account and join us :P
I want an effect (Blood target Impact) at the targeted unit to be played whenever that unit takes damage from my Bleeding damage effect.
Which works fine... most of the time. But in about 1 of 10 cases I get an error message:
WARNING: Model Cache ModelLink[BloodTargetImpact]; Failure to initialize.
I didn't find anything in the forums about this error message, I hope someone can help me. If you need any more information please let me know.
I had the same problem. It appears to hapen whenever you use a new terrain texture set that is not a standart one (Terrain texture sets that were dublicated or completly made from scratch. I was able to recreate this affect on a new empty map)
You'll have to modefy and then use an existing one to solve it. You might also have to restart the editor to regenerate a new Minimap.tga.
@Hobrow: Go
No, they did not say directly that they are going to allow mappers to charge to play their maps. However, doesn't the word "Marketplace" give you a hint that it will?
Thanks. Well, it's just a name. Like a Lava lamp, actually there is no lava in it... (I'm currently looking at one)
How would you name a place when you can showcase your map(s)? I realy think that Marketplace is the best name, because what else? Map gallery? Map showcase? Map museum? Either of those without map in front of it? Do you like one of these or do you have a better name? I don't. Because a marketplace is just that, a place where you showcase your wares. The fact that you "trade" at a marketplace (goods for money) is in this case of marginal importance. What annoyed me was simply the fact that you sad, that you have to buy any map, which is simply not true. If you had sad that you have the option to charge for your map, I wouldn't be writing this now.
I think that yes, maps that cost money will be regarded as higher quality. And I completely love the idea of letting map makers get some money for thier work. I dont like the idea of some 8 year old making a crap map, throwing up some fake screenshots, and charging 10 bucks. Some very basic quality control (IE the map has to be playable) would be necessary.
Thats why I think it won't happen. Maybe donations. Without any quality control... can't even think of it. But I doubt that blizzard will be that stupid. The abusement possibilitys are just too big. Like you sad: empty map, some fake screenshots high price...
Ya well if anything, we can suggest it to Blizzard. I would assume they don't want "Global Banks" because they don't want their servers cluttered with custom game data.
... We have like what? 105mb total mapspace? Who for gods sake uses that all?! I realy don't mind if they reduce that to 100mb and give us Server Banks ... I mean, how big is your banks folder? Mine is 2.1mb and that includes: The dialog designer (great tool) banks which alone take 1.4mb and all the campain banks which are 516kb. So yeah, of all the custom games I played, the banks take up about 200kb (61 files).
I doubt that this is a one liner, maybe in galaxy but not with the GUI. Since I'm mostly using the GUI I might not be able to help you with that.
But I'll see what I can do ....
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http://www.sc2mapster.com/wiki/galaxy/data/units/#w-tech-tree-glossary-alias
Those are the fields you are looking for I think.
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I think we'll try Nexus Hindrance Wars maybe Banana Cheaters don't know. Always depends on the player count and what people want to play and what map tests we're going to do... Don't know if you'll be able to watch since I have no idea if someone with streaming capabilitys will be there. Get yourself an EU account and join us :P
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Hello.
I want an effect (Blood target Impact) at the targeted unit to be played whenever that unit takes damage from my Bleeding damage effect. Which works fine... most of the time. But in about 1 of 10 cases I get an error message:
WARNING: Model Cache ModelLink[BloodTargetImpact]; Failure to initialize.
I didn't find anything in the forums about this error message, I hope someone can help me. If you need any more information please let me know.
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@zeldarules28: Go
What? you won't be late? :D
No Spoilers? xD
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Hello, please use the search function before posting a new thread.
I found
http://www.sc2mapster.com/forums/development/map-development/11583-hiding-game-ui-then-showing-timer-windows/
after searching for "timer trigger" just on page 2 as well as
http://www.sc2mapster.com/forums/development/triggers/12280-how-to-do-a-simple-timer-solved/
after searching for "timer" on page one.
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Nah, I don't realy care... :D
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Please don't murder your pet zergling, it's so cute D:
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Remove CButton_ :D
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As fas as I know: No.
Here is how you fix it (you might want to first test it with a new empty map):
Attention! Any mistake might cause the loss of terrain texture information
If you have any more questions, let me know.
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I had the same problem. It appears to hapen whenever you use a new terrain texture set that is not a standart one (Terrain texture sets that were dublicated or completly made from scratch. I was able to recreate this affect on a new empty map) You'll have to modefy and then use an existing one to solve it. You might also have to restart the editor to regenerate a new Minimap.tga.
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Thanks. Well, it's just a name. Like a Lava lamp, actually there is no lava in it... (I'm currently looking at one) How would you name a place when you can showcase your map(s)? I realy think that Marketplace is the best name, because what else? Map gallery? Map showcase? Map museum? Either of those without map in front of it? Do you like one of these or do you have a better name? I don't. Because a marketplace is just that, a place where you showcase your wares. The fact that you "trade" at a marketplace (goods for money) is in this case of marginal importance. What annoyed me was simply the fact that you sad, that you have to buy any map, which is simply not true. If you had sad that you have the option to charge for your map, I wouldn't be writing this now.
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Again, give me a source (Blizzard post or press release). Saying Blizzard sad so proves nothing.
Thats why I think it won't happen. Maybe donations. Without any quality control... can't even think of it. But I doubt that blizzard will be that stupid. The abusement possibilitys are just too big. Like you sad: empty map, some fake screenshots high price...
Taco sad every single one :-P
Uhm just noticed, maybe we get ontopic again?
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Source?
As far as I know that would be in the hand of the mapmaker/team, IF the marketplace will be a place where you can buy/sell maps for money.
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Yeah that sounds way better...
... We have like what? 105mb total mapspace? Who for gods sake uses that all?! I realy don't mind if they reduce that to 100mb and give us Server Banks ... I mean, how big is your banks folder? Mine is 2.1mb and that includes: The dialog designer (great tool) banks which alone take 1.4mb and all the campain banks which are 516kb. So yeah, of all the custom games I played, the banks take up about 200kb (61 files).
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I doubt that this is a one liner, maybe in galaxy but not with the GUI. Since I'm mostly using the GUI I might not be able to help you with that. But I'll see what I can do ....