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    posted a message on Camp Delta

    Ground zeroes was the best hour of game ever!!! Lol it was really short but so awesome!

    That being said have you ever played the original metal gear before the play station? That would translate so well into sc2!

    Posted in: Map Suggestions/Requests
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    posted a message on (Solved) Model texturing

    @AirFlareSC2: Go

    Ha ha no problem I'm glad to help!

    Posted in: Data
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    posted a message on (Solved) Model texturing

    Hey man welcome to mapster! There should have been textures with the model zip. Import those as well and then right click all of them and click "move" instead of root hit the bottom button and type assets/textures

    Save the map and restart the editor and it should work! I hope this helps.

    Posted in: Data
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    posted a message on Is SC2 dying?
    Quote from Forge_User_90756571: Go

    @Crainy: Go

    Well, you don't have to contribute to the arcade if you don't want to. I just feel if you're going to put all that time and effort into something, you may as well make something everyone can enjoy.

    @GhostNova91: Go

    Of course you have to be passionate about it. But how does wanting an active community mean you lack passion for the project?

    I have no idea which is why I never said that...

    Posted in: General Chat
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    posted a message on Is SC2 dying?
    Quote from zrankfappa: Go

    @GhostNova91: Go

    It isn't about being on the most played list, it's about your game actually being active. A map with heavy multiplayer focus will simply not do well if it isn't getting enough attention. And it's pretty bold to assume that anyone who takes this into consideration is making a "generic and bland" map.

    Generally the maps that focuses on these sorts of elements have the best replayability, and that's important for any kind of game. When you make a game with only you as the player in mind, you're limiting your game's potential.

    But that's just my opinion.

    Like I said before I don't feel it should be the biggest focus. Never said it shouldn't have a place. Also not sure where the make a map for yourself alone came from. What I was going for is if you are not passionate about what you do it'll likely turn out crap. There are some map makers who hate the projects they work on and only continue because it might be on that list for a little while. In my opinion that's very bad for a project.

    Posted in: General Chat
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    posted a message on Is SC2 dying?

    @zrankfappa: Go

    I'm saying your focus should be what you are passionate about and not making the most played list. Maps that only focus on that are generally very generic and bland because the creator makes it into a science about how many people play it. I'm not saying you should have that goal I just feel like there are too many maps that only care about that.

    It's also worth noting that while there were UMS websites and forums in SC:BW there wasn't any sort of rating system really. I think just about everyone can agree maps were a lot more entertaining on that system.

    Posted in: General Chat
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    posted a message on Is SC2 dying?

    @Crainy: Go

    I agree, it is a little disappointing to see some of the really talented map makers are focused only on creating top played or something. People should make what they are passionate about instead of focusing all effort on stats. I'm OK with people doing that but I hate when someone shoots down an idea of mine because "There's no way that's even gunna make the top 10 list."

    As far as the thread goes I agree with most of the others people have been making these threads for years and SC2 keeps trucking so I don't think there is anything to worry about until after LoTV comes out.

    Posted in: General Chat
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    posted a message on Apparently the Mozared thread!

    @wargirlwargirl: Go

    On a thread like this clicking open had me a little worried.

    Posted in: Off-Topic
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    posted a message on Apparently the Mozared thread!

    @pokenoufl: Go

    This is definitely what we were missing.

    Posted in: Off-Topic
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    posted a message on Apparently the Mozared thread!

    @nolanstar: Go

    Couldn't tell if you meant yellow visor or suit so I made both :D

    Posted in: Off-Topic
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    posted a message on Apparently the Mozared thread!
    Quote from Kanitala: Go

    WTE # 167 - Mozared

    :D

    This

    Posted in: Off-Topic
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    posted a message on Apparently the Mozared thread!

    Moz......Art.

    Dun dun tsh!

    Posted in: Off-Topic
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    posted a message on Apparently the Mozared thread!

    I can't allow this thread to die...

    Posted in: Off-Topic
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    posted a message on Apparently the Mozared thread!

    I found the real one!

    Posted in: Off-Topic
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    posted a message on Weekly Terraining Exercise #165: Synesthesia

    @joecab: Go

    Ah-mazing!

    This is an old one but since this mission terrain is inspired by Andreas Johnson's - Glorious I figured I'd post it.

    I'm also doing one for Hotel California but it might take some time :D

    Posted in: Terrain
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