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I thought of using a building like this , but with some tweaks.
Barracks Factory Headquarters Supply Gas
Some ideas for buildings Colonist Forces?
Version 29755
@Ababmer: Go
Too many models, Everyone is going to ask for many things and that becomes a big mess. And some models are not going to like the original displayed.
You've thought about doing your mod but War3 Heroes mode. Army and Heroes It could be interesting.
@Supernova134: Go
This model has an update
And use other original vehicles Sc2.
@Cacho56: Go
I have the same problems also
I have nearly complete race of Colonial Forces. If you are interested.
Dark Templar Aiur new unit
For those interested, I have been exploring the database, (beta Void) and I've seen are the abilities, weapons , units , etc. Sc1 units as the Queen,arbitrator, corsair , etc But models are not.
0
I thought of using a building like this , but with some tweaks.
Barracks Factory Headquarters Supply Gas
0
Some ideas for buildings Colonist Forces?
0
Version 29755
0
@Ababmer: Go
Too many models, Everyone is going to ask for many things and that becomes a big mess. And some models are not going to like the original displayed.
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MAMBA
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Walker
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Alley Rats / Urban Assault
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You've thought about doing your mod but War3 Heroes mode. Army and Heroes It could be interesting.
0
@Supernova134: Go
Peon :
Colonial Marine:
Fighter
Warmachine
Wasp
Tech-priest
This model has an update
And use other original vehicles Sc2.
0
@Cacho56: Go
I have the same problems also
0
I have nearly complete race of Colonial Forces. If you are interested.
0
0
0
Dark Templar Aiur new unit
0
For those interested, I have been exploring the database, (beta Void) and I've seen are the abilities, weapons , units , etc. Sc1 units as the Queen,arbitrator, corsair , etc But models are not.