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    posted a message on [Data] Rotate attached Actor or Model ?

    @FahqueL: Go

    wich irc are ya on ?

    Posted in: Data
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    posted a message on [Data] Rotate attached Actor or Model ?

    @FahqueL: Go

    you are a GOD ! Thanks ;) i allways put 90 in for SOp Rotation actor, thats why it didn't work i thought it was in degrees ;) duh

    maybe you can help me with my other problem: when i attach a Weapon, it works with the Explicit angle but it doesn't stay connected at the attachement point.

    Posted in: Data
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    posted a message on [Data] Rotate attached Actor or Model ?

    Hi guys i just can't figure out my Problem...

    I want to make a wow style Mount, so i made an Ability to morph into another Unit where the Original Unit is attached to.

    My Problem is = He is facing 90° away from the Mount. There has to be someway to fix this... If anybody has an Idea i would really appreciate the Help.

    Here is a Pic for the Problem:

    Pic

    Posted in: Data
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    posted a message on [Data] Tank Driver - Simple attach unit.

    i got it working thanks ! But got a small problem, the model i attached is rotated the wrong way, how can i set the start rotation so it attaches correctly but still follows the rotation of the unit ?

    Posted in: Tutorials
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    posted a message on WoW Model-Pack Requests

    I got a Problem with the Modelviewer. I did exactly as said:

    Open wowmodelviewer, find the model. Change animation names. Open Galaxy Editor Import Textures Save and Close GE open GE again and import m3 model.

    The Problem is my model doesn't appear. only a Black screen with animation names.

    The Model i tried was Akama, Voidwalker and Orcmerchant (all in Creatures TAB)

    anybody some ideas ?

    EDIT - Nevermind i figured it out ;) i had the Bound Scale and Sphere Scale on "0"

    Posted in: Art Assets
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