Only way I can think of is to set up the actor events to respond to a signal sent via triggers that are validated to set the opacity to 0 for all but a specific player.
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Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
Have you tried the Filter Players Filter? I have not personally tried it but maybe see if that works. I seem to recall it having a list of all 15 players where you can individually choose from to filter.
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Is there a way, to hide a unit so only the owner of it can see/interact with it?
I want to have a unit shown to player 1, but hidden from player 2, 3, 4, 5 and 6.
Only way I can think of is to set up the actor events to respond to a signal sent via triggers that are validated to set the opacity to 0 for all but a specific player.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
Have you tried the Filter Players Filter? I have not personally tried it but maybe see if that works. I seem to recall it having a list of all 15 players where you can individually choose from to filter.