I asked there, but hopefully I'll get a quicker response here. Anyways here the question I asked.
"Shooting at a unit continuously does work, but if I shoot at the ground the machine gun effect will occur but will only shoot at that one spot until I release the left mouse button, no matter where the crosshairs is pointing towards it shoots that one spot. It also does this when shooting a hostile, but I want to be able to shoot at wherever the crosshairs are pointing at currently, not shooting the spot when I decided to press and hold down the left mouse button."
Basically what you need to know is that shooting in the engine is press mouse button, one attack occurs and I'm trying to attack the spot the crosshairs are pointing at continuously without the attack staying at one spot while I hold the mouse button down, be it hostile or environment. So what would be the most effective way to make this work, turning the triggers for shooting on and off? Tried, but couldn't get it to work.
A little help would be appreciated, just point me in the best direction, preferably triggers (you don't have to be specific on which triggers). Other map makers have done it, but the one I looked at that implimanted the way I wanted involved coding.
people prolly aren't looking at this because of the thread title. i'm interested on how to do this as well, i've seen countless youtube videos of such results in action but noone seems to want to share their knowledge :\
Honestly, your question here is for the library author. Anyone on here looking to be helpful wont really be able to unless they build the library. I would recommend, if there is functionality in this that you dont like, is build your own system, and hit us up with any questions relating to the individual trigger functions. either that, or message the author directly
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This question is related to the Third Person Shooter (TPS) engine located here http://forums.sc2mapster.com/resources/trigger-libraries/7277-third-person-shooter-tps-engine-download-if-you-need/#posts
I asked there, but hopefully I'll get a quicker response here. Anyways here the question I asked.
"Shooting at a unit continuously does work, but if I shoot at the ground the machine gun effect will occur but will only shoot at that one spot until I release the left mouse button, no matter where the crosshairs is pointing towards it shoots that one spot. It also does this when shooting a hostile, but I want to be able to shoot at wherever the crosshairs are pointing at currently, not shooting the spot when I decided to press and hold down the left mouse button."
Basically what you need to know is that shooting in the engine is press mouse button, one attack occurs and I'm trying to attack the spot the crosshairs are pointing at continuously without the attack staying at one spot while I hold the mouse button down, be it hostile or environment. So what would be the most effective way to make this work, turning the triggers for shooting on and off? Tried, but couldn't get it to work.
A little help would be appreciated, just point me in the best direction, preferably triggers (you don't have to be specific on which triggers). Other map makers have done it, but the one I looked at that implimanted the way I wanted involved coding.
All I'm asking for is some ideas on what to do.
@LoneHail: Go
people prolly aren't looking at this because of the thread title. i'm interested on how to do this as well, i've seen countless youtube videos of such results in action but noone seems to want to share their knowledge :\
@LoneHail: Go
Honestly, your question here is for the library author. Anyone on here looking to be helpful wont really be able to unless they build the library. I would recommend, if there is functionality in this that you dont like, is build your own system, and hit us up with any questions relating to the individual trigger functions. either that, or message the author directly