ok so i know banks and how to set them and load them and save but i cant figure out how to apply it to a more then one person game because the way i have is it saves all the variable how do i have it save variable x for player x not all variables i just dont understand how to do it
well yes this is how i have right now basically is save bank player 1 kills/deaths player 2 kills/ deaths but i dont know how to get the property to work save bank player 1 kills/deaths for player 1 same for player 2 i have the variable set there kills and deaths at the beginning from the bank still same problem
Each player needs his own bank. Then you need to load each bank for each player individually. Make sure you use arrays to save the kills/deaths for each player (player 1 kills would be something like kills[1], player 2's would be kills[2], etc..)
ok so i know banks and how to set them and load them and save but i cant figure out how to apply it to a more then one person game because the way i have is it saves all the variable how do i have it save variable x for player x not all variables i just dont understand how to do it
@aczchef: Go
Don't you have to save the banks to a variable or a data table? Then recall them using like this, Store Integer for Bank[1] etc.
well yes this is how i have right now basically is save bank player 1 kills/deaths player 2 kills/ deaths but i dont know how to get the property to work save bank player 1 kills/deaths for player 1 same for player 2 i have the variable set there kills and deaths at the beginning from the bank still same problem
Each player needs his own bank. Then you need to load each bank for each player individually. Make sure you use arrays to save the kills/deaths for each player (player 1 kills would be something like kills[1], player 2's would be kills[2], etc..)
If you still need help with this, send me a PM with all the stats name and variable, and ill make it for you.
well ok bashar will the is work for kills and deaths plus player score[player1-15][kills/deaths 1-2] then the varaible its self
@aczchef: Go
Sorry, I don't understand what you're saying.
Afraid I'll have to second that. I have send you a guide to how to basicly do it.