There's a specific action for Camera Shake. You can set duration and intensity.
"Lock Camera Input for Player" will allow you to stick it to a fixed location when combined with "pan camera to point".
Pretty much any camera change over X period of time can be evil (apply camera rotation X over 1 second, back and forth...that'll make ya dizzy for sure)
...But now I'm curious - why would you want to do something so evil? :O
In my map, to win, people have to kill all of a different person's units. You kill units by clicking on them. I thought it would be fun if you could pay a certain amount of minerals to have something done to another player's camera, making it harder for the person to click on your units.
Thanks for your help. :)
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Can somebody give me some examples of actions that do annoying things with the camera?
e.g. shaking, moving to random points, being stuck on a fixed point etc.
Thanks!
@MrZentors: Go
There's a specific action for Camera Shake. You can set duration and intensity.
"Lock Camera Input for Player" will allow you to stick it to a fixed location when combined with "pan camera to point".
Pretty much any camera change over X period of time can be evil (apply camera rotation X over 1 second, back and forth...that'll make ya dizzy for sure)
...But now I'm curious - why would you want to do something so evil? :O
@Chiquihuite: Go
In my map, to win, people have to kill all of a different person's units. You kill units by clicking on them. I thought it would be fun if you could pay a certain amount of minerals to have something done to another player's camera, making it harder for the person to click on your units.
Thanks for your help. :)