Hello.
Since I have some ideas (but I'm pretty new to the more sophisticated stuff in Galaxy Editor) I'd like to ask if anyone has some ideas how to create a custom ramp - meaning a custom model for a ramp that is usable in game.
Doing it by painting the terrain with a brush does not seem to be the thing I look for - since it does not really create a cliff.
I would need ramps that are not only rotated by multiplication of 45 degrees but lets say 30 degrees.
A solution with a doodad/terrain object that would work as intended is also good.
I would appreciate a nice push in a proper direction/direct solution if anyone has one.
The easiest way is to simply not use cliffs and instead use the raise and lower terrain functions. You basically shape the terrain in the way you want it to be walkable and then hide the ugly bits with (for example, rock) doodads.
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Hello. Since I have some ideas (but I'm pretty new to the more sophisticated stuff in Galaxy Editor) I'd like to ask if anyone has some ideas how to create a custom ramp - meaning a custom model for a ramp that is usable in game. Doing it by painting the terrain with a brush does not seem to be the thing I look for - since it does not really create a cliff. I would need ramps that are not only rotated by multiplication of 45 degrees but lets say 30 degrees. A solution with a doodad/terrain object that would work as intended is also good. I would appreciate a nice push in a proper direction/direct solution if anyone has one.
@kumodoushin: Go
The easiest way is to simply not use cliffs and instead use the raise and lower terrain functions. You basically shape the terrain in the way you want it to be walkable and then hide the ugly bits with (for example, rock) doodads.