Its called DukeCraft, and the game will have only 1 active unit, which is Duke Nukem and they will all look identical in the fashion of Duke Nukem 64/3D.
The map will be a remake of the Red Light District (level 2 on 64/3D) and will work like this:
Weapons:
Only the classics, such as the Ripper or RPG. Shrink Ray sounds cool, but no clue how to make this one happen, so I'll avoid it for now.
Game mode:
Team death match, there will be aggressive NPCs such as the Octabrain or Enforcer running around attacking anyone.
Sounds:
Straight from Duke Nukem 64/3D.
Leader-board:
Will display ego instead of score, if the ego drops below a certain amount then that team loses.
I have posted the map for approval, but would like to not let the approval time stifle the process of making this map. If anyone here can bind the bones to the model and add glasses, then you have already done half of what is needed. As stated, all Galaxy editor portions can be done on my end, and who ever can help will be given full credit. I just don't want to release a demo where the main model is the marine with a Duke Nukem voice.
PM me if you are interested in helping. This is a really epic idea, and if anyone wants to be a part of it I will not be stingy. If college and university permit, I would like to release a beta next week. The mapping portion is really just a matter of tracing the original, I could even use a bitmap SCM legacy transfer.
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Its called DukeCraft, and the game will have only 1 active unit, which is Duke Nukem and they will all look identical in the fashion of Duke Nukem 64/3D.
The map will be a remake of the Red Light District (level 2 on 64/3D) and will work like this:
Weapons:
Only the classics, such as the Ripper or RPG. Shrink Ray sounds cool, but no clue how to make this one happen, so I'll avoid it for now.
Game mode:
Team death match, there will be aggressive NPCs such as the Octabrain or Enforcer running around attacking anyone.
Sounds:
Straight from Duke Nukem 64/3D.
Leader-board:
Will display ego instead of score, if the ego drops below a certain amount then that team loses.
I have posted the map for approval, but would like to not let the approval time stifle the process of making this map. If anyone here can bind the bones to the model and add glasses, then you have already done half of what is needed. As stated, all Galaxy editor portions can be done on my end, and who ever can help will be given full credit. I just don't want to release a demo where the main model is the marine with a Duke Nukem voice.
PM me if you are interested in helping. This is a really epic idea, and if anyone wants to be a part of it I will not be stingy. If college and university permit, I would like to release a beta next week. The mapping portion is really just a matter of tracing the original, I could even use a bitmap SCM legacy transfer.