I have a question about how to write the triggers for a class-based rpg where you can choose the class in the lobby (creates a structure where all heroes of a classs can be trained and upgraded). So far, I have this(Image). Btw don't mind the coding being in german, triggers are always written in english edpite the selected language in the editor. The current system does not work. Any suggestions on how to solve it?
Roach
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Well I solved the problem by replacing all "triggering player" functions with the player number
Hi dear SC2 mapsters,
I have a question about how to write the triggers for a class-based rpg where you can choose the class in the lobby (creates a structure where all heroes of a classs can be trained and upgraded). So far, I have this(Image). Btw don't mind the coding being in german, triggers are always written in english edpite the selected language in the editor. The current system does not work. Any suggestions on how to solve it?
Roach