Yes, multiplayer and campaign dependencies don't play well together. If you want to use them together, you'll have to resolve such issues on your own.
Multiplayer dependency is automatically injected to maps set as melee (and that's the root cause of your problem). Add VoidMulti dependency at the end of your current list, and Editor will reflect what's actually happening in game.
Yes, multiplayer and campaign dependencies don't play well together. If you want to use them together, you'll have to resolve such issues on your own.
Multiplayer dependency is automatically injected to maps set as melee (and that's the root cause of your problem). Add VoidMulti dependency at the end of your current list, and Editor will reflect what's actually happening in game.
Previously known as: SomeoneTookMyNameTT