I think as long as the data is stored in additional mod files it's fine.
For SC2 it might be too late, but I hope WC4 is going to have a data editor with much better overview and information without losing functionality. I also hope they take the opportunity and make it available to anyone, like Unity Engine. Combined with the existing assets it would be the ultimate game engine for top-down games. And give us a platform to sell our games and we will be happy to give you 10% of the money we make (or something like that :P)
You need to go to your battle.net client and from region / account select PTR. You have to DL 15GB :(
I think as long as the data is stored in additional mod files it's fine.
For SC2 it might be too late, but I hope WC4 is going to have a data editor with much better overview and information without losing functionality. I also hope they take the opportunity and make it available to anyone, like Unity Engine. Combined with the existing assets it would be the ultimate game engine for top-down games. And give us a platform to sell our games and we will be happy to give you 10% of the money we make (or something like that :P)
So they WILL work on data? We don't have to do it ourselves?
I asked that question and they said the textures are technically too different to work in the sc2 editor.