Currently my converter is outdated for new a format introduced around July. that format added elements like Cloth physics and some other new things which are not supported by sc2. i haven't had the time to finish reverse engineering the new header. Therefore I can't do the conversions. If you can find an old alpha build and extract the models from there, it should be able to transform it to Sc2 format. i'm sure there's a build somewhere in the internet.
We're trying to get our hands on Nova's model, and are only having partial success. We're using 3ds Max 2014 (and 2012, but it didn't work either). Mr. Taylor's scripts don't seem to be compatible in 2014.
Could anyone throw us a bone on an import script compatible with 2014, or with Nova's base model? We work primarily in Blender, so .obj or .stl would be perfect.
Sorry to ask for handouts. Please see my previous 3d printed game model cosplay here: http://imgur.com/a/VOwtp
upload the model you extracted, we could transform it for you.
Oh just in case. In order to browse HotS files, you require CASCView: CASC Storage It's a tool made to look into Blizzard's new CASC file system. With that you can extract models, music, etc. Have in mind that HotS m3 format is a little bit newer than the one in current Sc2 build, so you may experience some bugs.
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Currently my converter is outdated for new a format introduced around July. that format added elements like Cloth physics and some other new things which are not supported by sc2. i haven't had the time to finish reverse engineering the new header. Therefore I can't do the conversions. If you can find an old alpha build and extract the models from there, it should be able to transform it to Sc2 format. i'm sure there's a build somewhere in the internet.
It will take me a little time. This models use a newer format.
EDIT: done.
upload the model you extracted, we could transform it for you.
Oh just in case. In order to browse HotS files, you require CASCView: CASC Storage It's a tool made to look into Blizzard's new CASC file system. With that you can extract models, music, etc. Have in mind that HotS m3 format is a little bit newer than the one in current Sc2 build, so you may experience some bugs.