Word of advise for future mapping projects (and this one):
Get gameplay pretty much PERFECT. Then do terrain. Gameplay is much more important in the long run.
Also, don't be mistaken. Making cliffs, unpathable doodads, and other GAME ALTERING terraining should be done first. I'm talking about texturing and adding things that don't change gameplay.
Then, when you post for testing, make sure to mention that you haven't done anything with the terrain yet.
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Great to be back and part of the community again!
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@Terhonator: Go
Word of advise for future mapping projects (and this one):
Get gameplay pretty much PERFECT. Then do terrain. Gameplay is much more important in the long run.
Also, don't be mistaken. Making cliffs, unpathable doodads, and other GAME ALTERING terraining should be done first. I'm talking about texturing and adding things that don't change gameplay.
Then, when you post for testing, make sure to mention that you haven't done anything with the terrain yet.
Great to be back and part of the community again!